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| author | Tim Foley <tfoley@nvidia.com> | 2017-06-28 11:39:40 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-28 11:51:23 -0700 |
| commit | ff53669ed918c87d15ddea2d07fda84d4c8eff5d (patch) | |
| tree | 0082315629ad76add2ebffe04dcd1f64943c0a9f /source/slang/type-layout.cpp | |
| parent | b8e31688c6826475b5199468aedea0bc44c0adc1 (diff) | |
Store integer literals at high precision in AST
The lexer was creating an `unsigned long long` value, and then the AST was storing it in an `int`.
This change makes both use a `long long`.
This is obviously still a stopgap until I can get arbitrary precisions in here.
Diffstat (limited to 'source/slang/type-layout.cpp')
| -rw-r--r-- | source/slang/type-layout.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/type-layout.cpp b/source/slang/type-layout.cpp index 8b8a2b437..bef777ce5 100644 --- a/source/slang/type-layout.cpp +++ b/source/slang/type-layout.cpp @@ -544,7 +544,7 @@ static int GetElementCount(RefPtr<IntVal> val) { if (auto constantVal = val.As<ConstantIntVal>()) { - return constantVal->value; + return (int) constantVal->value; } else if( auto varRefVal = val.As<GenericParamIntVal>() ) { |
