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Making it easier to work with shaders
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type-layout.cpp
Commit message (
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Author
Age
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
Parameter block work (#276)
Tim Foley
2017-11-13
*
Parameter blocks (#245)
Tim Foley
2017-11-06
*
fixed all warnings
Yong He
2017-11-04
*
fix all unreachable code warnings
Yong He
2017-11-04
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
*
Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
*
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
*
First attempt at a Linux build (#193)
Tim Foley
2017-09-27
*
IR: handle control flow constructs (#186)
Tim Foley
2017-09-14
*
Get IR working for `AdaptiveTessellationCS40/Render` test
Tim Foley
2017-09-12
*
Major naming overhaul:
Tim Foley
2017-08-09
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Handle `Buffer` types more like textures
Tim Foley
2017-07-17
*
Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
*
Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-14
*
An array of resources in Vulkan only consumes one binding
Tim Foley
2017-07-13
*
Try to be more robust against un-checked types during lowering, etc.
Tim Foley
2017-07-10
*
Pick layout rules based on target languge, not source.
Tim Foley
2017-07-09
*
Fix support for `std430` layout
Tim Foley
2017-07-07
*
Fix alignment computation for `std140` uniforms
Tim Foley
2017-07-07
*
Fix many warnings-as-errors issues.
Tim Foley
2017-07-06
*
Store integer literals at high precision in AST
Tim Foley
2017-06-28
*
Include imported code when generating reflection data
Tim Foley
2017-06-26
*
Replace `DeclRef` approach
Tim Foley
2017-06-15
*
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
*
Initial import of code.
Tim Foley
2017-06-09