summaryrefslogtreecommitdiff
path: root/source/slang/slang-type-layout.cpp
AgeCommit message (Expand)Author
2025-02-28Add Slang-specific intrinsics for integer pack/unpack (#6459)Darren Wihandi
2025-02-28Resolve 'extern' types during type layout generation if possible (#6450)Ellie Hermaszewska
2025-01-15Fix argument buffer tier2 layout computation. (#6101)Yong He
2025-01-10Fix CUDA reflection for acceleration structure handle size. (#6055)Yong He
2025-01-10Fix Metal type layout reflection for nested parameter blocks. (#6042)Yong He
2025-01-10Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)Yong He
2025-01-01Fix reflection for metal vector [[id]] location. (#5943)Yong He
2024-12-26Add packed 8bit builtin types (#5939)Darren Wihandi
2024-12-18Allow `Optional`, `Tuple` and `bool` to be used in varying input/output. (#5889)Yong He
2024-12-09Fix reflection for pointer element types. (#5797)Yong He
2024-12-06Support specialization constant on WGSL and Metal. (#5780)Yong He
2024-11-21Add datalayout for constant buffers. (#5608)Yong He
2024-11-06Fix WGSL parameter block binding. (#5500)Yong He
2024-11-06Make various parameters and return types require specialization when targetin...Anders Leino
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-10-07Add WGSL support for slang-test (#5174)Anders Leino
2024-09-23Implemented Combined-texture for WGSL (#5130)Jay Kwak
2024-09-20Initial `Atomic<T>` type implementation. (#5125)Yong He
2024-09-09Initial WGSL support (#5006)Anders Leino
2024-09-05Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)Yong He
2024-08-26Implement `-fvk-use-dx-layout` (#4912)ArielG-NV
2024-08-19Tuple swizzling, concat, comparison and `countof`. (#4856)Yong He
2024-07-24Add generic descriptor indexing intrinsic (#4389)dubiousconst282
2024-07-19Support parameter block in metal shader objects. (#4671)Yong He
2024-06-28Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...ArielG-NV
2024-06-24Implementing `tbuffer` layout(s) (#4436)ArielG-NV
2024-06-12Implement Sampler2D for CPP target (#4371)Jay Kwak
2024-06-12Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)Yong He
2024-05-22Fix all Clang-14 warnings (#4203)ArielG-NV
2024-05-03Add host shared library target. (#4098)Yong He
2024-04-24Parameter layout and reflection for Metal bindings. (#4022)Yong He
2024-04-23Switch to direct-to-spirv backend as default. (#4002)Yong He
2024-04-19Add metal downstream compiler + metallib target. (#3990)Yong He
2024-04-17Support combined texture sampler when targeting HLSL. (#3963)Yong He
2024-04-17Add skeleton for metal backend. (#3971)Yong He
2024-04-15[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)Yong He
2024-04-10Fix typelayout for append/consume structured buffers. (#3924)Yong He
2024-04-03Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-03-07Link-time constant and linkage API improvements. (#3708)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-02GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska
2023-12-15GLSL SSBO Support (#3400)Ellie Hermaszewska
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-10-17Type layouts for structured buffers with counters (#3269)Ellie Hermaszewska
2023-08-21Compile append and consume structured buffers to glsl. (#3142)Yong He
2023-08-16Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska
2023-08-14Support per field matrix layout (#3101)Yong He