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| author | ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> | 2024-08-26 15:11:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-26 12:11:41 -0700 |
| commit | e1c6fecd90142761aaecbf4e281beb87893fc531 (patch) | |
| tree | 30cf06cf6a7ea4a55b2d3e4ecd5d4f13f1f31e60 /source/slang/slang-type-layout.cpp | |
| parent | 76999788902a8c50e8e5d0e867763e5ea2f10042 (diff) | |
Implement `-fvk-use-dx-layout` (#4912)
* Implement `-fvk-use-dx-layout`
Fixes: #4126
Changes:
* Added fvk-use-dx-layout
* Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned)
* Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout
* Added `ConstantBufferLayoutRules` to manage constant buffer rules
* Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers
* `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior.
* seperate legacy constant buffer and how Slang does constant-buffer normally
* undo an addition
* remove accidental test
* Address review and fix
Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets)
* comments
* remove aggregate and non-aggregate logic
We don't need this distinction for the logic
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'source/slang/slang-type-layout.cpp')
| -rw-r--r-- | source/slang/slang-type-layout.cpp | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/source/slang/slang-type-layout.cpp b/source/slang/slang-type-layout.cpp index f5fbfafdf..7d6d047d3 100644 --- a/source/slang/slang-type-layout.cpp +++ b/source/slang/slang-type-layout.cpp @@ -400,6 +400,12 @@ struct HLSLConstantBufferLayoutRulesImpl : DefaultLayoutRulesImpl } }; +/// GLSL fvk-use-dx-layout for `ShaderResource` +struct FXCShaderResourceLayoutRulesImpl : DefaultLayoutRulesImpl +{ + // Currently this FXC layout is equal to how we compute 'DefaultLayoutRulesImpl' +}; + /* CPU layout requires that all sizes are a multiple of alignment. */ struct CPULayoutRulesImpl : DefaultLayoutRulesImpl @@ -894,6 +900,7 @@ struct CUDARayTracingLayoutRulesImpl : DefaultVaryingLayoutRulesImpl DefaultLayoutRulesImpl kDefaultLayoutRulesImpl; Std140LayoutRulesImpl kStd140LayoutRulesImpl; Std430LayoutRulesImpl kStd430LayoutRulesImpl; +FXCShaderResourceLayoutRulesImpl kFXCShaderResourceLayoutRulesImpl; HLSLConstantBufferLayoutRulesImpl kHLSLConstantBufferLayoutRulesImpl; HLSLStructuredBufferLayoutRulesImpl kHLSLStructuredBufferLayoutRulesImpl; @@ -1206,6 +1213,18 @@ LayoutRulesImpl kScalarLayoutRulesImpl_ = { &kGLSLObjectLayoutRulesImpl, }; +LayoutRulesImpl kFXCShaderResourceLayoutRulesFamilyImpl = { + &kGLSLLayoutRulesFamilyImpl, + &kFXCShaderResourceLayoutRulesImpl, + &kGLSLObjectLayoutRulesImpl, +}; + +LayoutRulesImpl kFXCConstantBufferLayoutRulesFamilyImpl = { + &kGLSLLayoutRulesFamilyImpl, + &kHLSLConstantBufferLayoutRulesImpl, + &kGLSLObjectLayoutRulesImpl, +}; + LayoutRulesImpl kGLSLAnyValueLayoutRulesImpl_ = { &kGLSLLayoutRulesFamilyImpl, &kDefaultLayoutRulesImpl, @@ -1300,6 +1319,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getConstantBufferRules(CompilerOptio { if (compilerOptions.shouldUseScalarLayout()) return &kScalarLayoutRulesImpl_; + else if (compilerOptions.shouldUseDXLayout()) + return &kFXCConstantBufferLayoutRulesFamilyImpl; + return &kStd140LayoutRulesImpl_; } @@ -1307,6 +1329,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getParameterBlockRules(CompilerOptio { if (compilerOptions.shouldUseScalarLayout()) return &kScalarLayoutRulesImpl_; + else if (compilerOptions.shouldUseDXLayout()) + return &kFXCConstantBufferLayoutRulesFamilyImpl; + return &kStd140LayoutRulesImpl_; } @@ -1324,6 +1349,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getTextureBufferRules(CompilerOption { if (compilerOptions.shouldUseScalarLayout()) return &kScalarLayoutRulesImpl_; + else if (compilerOptions.shouldUseDXLayout()) + return &kFXCConstantBufferLayoutRulesFamilyImpl; + return &kStd430LayoutRulesImpl_; } @@ -1347,6 +1375,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getShaderStorageBufferRules(Compiler { if (compilerOptions.shouldUseScalarLayout()) return &kScalarLayoutRulesImpl_; + else if (compilerOptions.shouldUseDXLayout()) + return &kFXCShaderResourceLayoutRulesFamilyImpl; + return &kStd430LayoutRulesImpl_; } @@ -1365,10 +1396,13 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getHitAttributesParameterRules() return &kGLSLHitAttributesParameterLayoutRulesImpl_; } -LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getStructuredBufferRules(CompilerOptionSet& options) +LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getStructuredBufferRules(CompilerOptionSet& compilerOptions) { - if (options.shouldUseScalarLayout()) + if (compilerOptions.shouldUseScalarLayout()) return &kScalarLayoutRulesImpl_; + else if (compilerOptions.shouldUseDXLayout()) + return &kFXCShaderResourceLayoutRulesFamilyImpl; + return &kGLSLStructuredBufferLayoutRulesImpl_; } |
