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authorArielG-NV <159081215+ArielG-NV@users.noreply.github.com>2024-08-26 15:11:41 -0400
committerGitHub <noreply@github.com>2024-08-26 12:11:41 -0700
commite1c6fecd90142761aaecbf4e281beb87893fc531 (patch)
tree30cf06cf6a7ea4a55b2d3e4ecd5d4f13f1f31e60 /source/slang/slang-type-layout.cpp
parent76999788902a8c50e8e5d0e867763e5ea2f10042 (diff)
Implement `-fvk-use-dx-layout` (#4912)
* Implement `-fvk-use-dx-layout` Fixes: #4126 Changes: * Added fvk-use-dx-layout * Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned) * Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout * Added `ConstantBufferLayoutRules` to manage constant buffer rules * Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers * `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior. * seperate legacy constant buffer and how Slang does constant-buffer normally * undo an addition * remove accidental test * Address review and fix Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets) * comments * remove aggregate and non-aggregate logic We don't need this distinction for the logic --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'source/slang/slang-type-layout.cpp')
-rw-r--r--source/slang/slang-type-layout.cpp38
1 files changed, 36 insertions, 2 deletions
diff --git a/source/slang/slang-type-layout.cpp b/source/slang/slang-type-layout.cpp
index f5fbfafdf..7d6d047d3 100644
--- a/source/slang/slang-type-layout.cpp
+++ b/source/slang/slang-type-layout.cpp
@@ -400,6 +400,12 @@ struct HLSLConstantBufferLayoutRulesImpl : DefaultLayoutRulesImpl
}
};
+/// GLSL fvk-use-dx-layout for `ShaderResource`
+struct FXCShaderResourceLayoutRulesImpl : DefaultLayoutRulesImpl
+{
+ // Currently this FXC layout is equal to how we compute 'DefaultLayoutRulesImpl'
+};
+
/* CPU layout requires that all sizes are a multiple of alignment.
*/
struct CPULayoutRulesImpl : DefaultLayoutRulesImpl
@@ -894,6 +900,7 @@ struct CUDARayTracingLayoutRulesImpl : DefaultVaryingLayoutRulesImpl
DefaultLayoutRulesImpl kDefaultLayoutRulesImpl;
Std140LayoutRulesImpl kStd140LayoutRulesImpl;
Std430LayoutRulesImpl kStd430LayoutRulesImpl;
+FXCShaderResourceLayoutRulesImpl kFXCShaderResourceLayoutRulesImpl;
HLSLConstantBufferLayoutRulesImpl kHLSLConstantBufferLayoutRulesImpl;
HLSLStructuredBufferLayoutRulesImpl kHLSLStructuredBufferLayoutRulesImpl;
@@ -1206,6 +1213,18 @@ LayoutRulesImpl kScalarLayoutRulesImpl_ = {
&kGLSLObjectLayoutRulesImpl,
};
+LayoutRulesImpl kFXCShaderResourceLayoutRulesFamilyImpl = {
+ &kGLSLLayoutRulesFamilyImpl,
+ &kFXCShaderResourceLayoutRulesImpl,
+ &kGLSLObjectLayoutRulesImpl,
+};
+
+LayoutRulesImpl kFXCConstantBufferLayoutRulesFamilyImpl = {
+ &kGLSLLayoutRulesFamilyImpl,
+ &kHLSLConstantBufferLayoutRulesImpl,
+ &kGLSLObjectLayoutRulesImpl,
+};
+
LayoutRulesImpl kGLSLAnyValueLayoutRulesImpl_ = {
&kGLSLLayoutRulesFamilyImpl,
&kDefaultLayoutRulesImpl,
@@ -1300,6 +1319,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getConstantBufferRules(CompilerOptio
{
if (compilerOptions.shouldUseScalarLayout())
return &kScalarLayoutRulesImpl_;
+ else if (compilerOptions.shouldUseDXLayout())
+ return &kFXCConstantBufferLayoutRulesFamilyImpl;
+
return &kStd140LayoutRulesImpl_;
}
@@ -1307,6 +1329,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getParameterBlockRules(CompilerOptio
{
if (compilerOptions.shouldUseScalarLayout())
return &kScalarLayoutRulesImpl_;
+ else if (compilerOptions.shouldUseDXLayout())
+ return &kFXCConstantBufferLayoutRulesFamilyImpl;
+
return &kStd140LayoutRulesImpl_;
}
@@ -1324,6 +1349,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getTextureBufferRules(CompilerOption
{
if (compilerOptions.shouldUseScalarLayout())
return &kScalarLayoutRulesImpl_;
+ else if (compilerOptions.shouldUseDXLayout())
+ return &kFXCConstantBufferLayoutRulesFamilyImpl;
+
return &kStd430LayoutRulesImpl_;
}
@@ -1347,6 +1375,9 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getShaderStorageBufferRules(Compiler
{
if (compilerOptions.shouldUseScalarLayout())
return &kScalarLayoutRulesImpl_;
+ else if (compilerOptions.shouldUseDXLayout())
+ return &kFXCShaderResourceLayoutRulesFamilyImpl;
+
return &kStd430LayoutRulesImpl_;
}
@@ -1365,10 +1396,13 @@ LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getHitAttributesParameterRules()
return &kGLSLHitAttributesParameterLayoutRulesImpl_;
}
-LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getStructuredBufferRules(CompilerOptionSet& options)
+LayoutRulesImpl* GLSLLayoutRulesFamilyImpl::getStructuredBufferRules(CompilerOptionSet& compilerOptions)
{
- if (options.shouldUseScalarLayout())
+ if (compilerOptions.shouldUseScalarLayout())
return &kScalarLayoutRulesImpl_;
+ else if (compilerOptions.shouldUseDXLayout())
+ return &kFXCShaderResourceLayoutRulesFamilyImpl;
+
return &kGLSLStructuredBufferLayoutRulesImpl_;
}