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Making it easier to work with shaders
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Merge pull request #108 from tfoleyNV/gh-105
Tim Foley
2017-07-17
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Fix AST node type for `TriangleStream`
Tim Foley
2017-07-17
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Add explicit operator overloads for scalar/matrix cases
Tim Foley
2017-07-17
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Add several missing GLSL qualifiers
Tim Foley
2017-07-13
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Add ability for intrinsics to require GLSL extensions
Tim Foley
2017-07-12
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Add GLSL lowerings for `ddx*` and `ddy*`
Tim Foley
2017-07-11
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Merge pull request #73 from tfoleyNV/image-type-reflection
Tim Foley
2017-07-11
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Improve reporting of GLSL `image*` types
Tim Foley
2017-07-11
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Initial work on handling resources in structs during cross-compilation
Tim Foley
2017-07-11
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Add support for `imageBuffer`
Tim Foley
2017-07-10
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More cross-compilation fixes
Tim Foley
2017-07-10
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Fully parse function bodies, even in "rewriter" mode
Tim Foley
2017-07-08
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Map HLSL `lerp` to GLSL `mix`
Tim Foley
2017-07-07
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Add GLSL equivalents for some stdlib operations.
Tim Foley
2017-07-07
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Fix many warnings-as-errors issues.
Tim Foley
2017-07-06
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Add meta-definitions for AST types
Tim Foley
2017-06-30
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Overhaul `RefPtr` and `String`
Tim Foley
2017-06-29
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Revamp definitions of texture `Load` and `GetDimensions`
Tim Foley
2017-06-21
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Bug fix: correct attribute on `operator~`
Tim Foley
2017-06-21
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Support texture `Gather*()` operations
Tim Foley
2017-06-21
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HLSL/Slang standard library additions
Tim Foley
2017-06-20
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Fix types for `InputPatch` and `OutputPatch`
Tim Foley
2017-06-20
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Rename `CoreLib::*` to `Slang`
Tim Foley
2017-06-15
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Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-15
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Add basic support for `interface` declarations
Tim Foley
2017-06-15
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First pass at support for cross-compilation
Tim Foley
2017-06-13
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Initial import of code.
Tim Foley
2017-06-09