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| author | Tim Foley <tfoley@nvidia.com> | 2017-06-15 13:24:25 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-15 13:24:25 -0700 |
| commit | 205187b561c3b31fa931e73e8f7263f0c4b1de41 (patch) | |
| tree | 7bd2cd5ae3c14416b71ef8319ff02ace429d1132 /source/slang/slang-stdlib.cpp | |
| parent | 517513645afb8eaf4841e7b7035f1ba3a9c7cd57 (diff) | |
Rename `CoreLib::*` to `Slang`
Getting rid of more namespace complexity and stripping things down to the basics.
This also gets rid of some dead code in the "core" library.
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
| -rw-r--r-- | source/slang/slang-stdlib.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp index 85c876105..9ff8a1078 100644 --- a/source/slang/slang-stdlib.cpp +++ b/source/slang/slang-stdlib.cpp @@ -947,8 +947,6 @@ typedef Texture2D texture2D; )=" }; -using namespace CoreLib::Basic; - namespace Slang { static String stdlibPath; |
