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Making it easier to work with shaders
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slang-stdlib.cpp
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Author
Age
*
Replace stdlib with core-module on files and projects (#5411)
Jay Kwak
2024-10-25
*
Restrict stdlib embed macros to single source file (#5251)
Ellie Hermaszewska
2024-10-11
*
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
Fix type union logic in generic type inference. (#3852)
Yong He
2024-03-28
*
warnings (#3653)
Ellie Hermaszewska
2024-03-01
*
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-15
*
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-16
*
Add GLSL Compatibility. (#3321)
Yong He
2023-11-14
*
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-05
*
Clean up and improve Val deduplication performance. (#3069)
Yong He
2023-08-09
*
Simplify Lookup and improve compiler performance. (#2996)
Yong He
2023-07-18
*
Improvements around StringBlob (#2921)
jsmall-nvidia
2023-06-08
*
Be lenient on same-size unsigend->signed conversion. (#2913)
Yong He
2023-06-01
*
Fix type checking & loop value hoisting (#2907)
Yong He
2023-05-30
*
StringBuilder to lowerCamel (#2840)
jsmall-nvidia
2023-04-25
*
More builtin library support in torch backend. (#2760)
Yong He
2023-03-30
*
Remove `construct` IR op. (#2555)
Yong He
2022-12-07
*
Lower-to-ir no longer produce `Construct` inst. (#2553)
Yong He
2022-12-07
*
Language feature: pointer sized int types. (#2401)
Yong He
2022-09-15
*
Public interface for arithmetic types in stdlib. (#2389)
Yong He
2022-09-01
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Added a new differential type system and various improvements (#2343)
Sai Praveen Bangaru
2022-08-05
*
Disable stdlib source via premake (#2259)
jsmall-nvidia
2022-06-01
*
Fix stdlib declarations of bit-shift ops (#1471)
Tim Foley
2020-08-04
*
Make stdlib path just be the filename. (#1364)
jsmall-nvidia
2020-06-02
*
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-16
*
Expand range of definitions that can be moved into stdlib (#1259)
Tim Foley
2020-03-06
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
*
Clean up the concept of "pseudo ops" (#1136)
Tim Foley
2019-11-22
*
Clean up some behavior of operator% (#1060)
Tim Foley
2019-09-18
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
*
Feature/premake linux (#689)
jsmall-nvidia
2018-10-25
*
Improve support for non-32-bit types. (#643)
Tim Foley
2018-09-20
*
Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
Cleanups on slang-generate (#437)
Tim Foley
2018-03-08
*
All compiler fixes to get ir branch work with falcor feature demo.
Yong He
2018-01-17
*
First attempt at a Linux build (#193)
Tim Foley
2017-09-27
*
Initial work on boilerplate code generator
Tim Foley
2017-09-11
*
Replace old notion of "intrinsic" operations
Tim Foley
2017-09-07
*
Continue work on IR-based codegen
Tim Foley
2017-09-06
*
Move implicit conversion operations to stdlib
Tim Foley
2017-09-05
*
Data-driven parsing of modifiers
Tim Foley
2017-08-12
*
Remove uses of global variables
Tim Foley
2017-08-07
*
Map HLSL `frac()` to GLSL `fract()`
Tim Foley
2017-07-21
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-19
*
Swizzle result of buffer load based on element type
Tim Foley
2017-07-18
*
Add basic GLSL lowering buffer `Buffer` loads
Tim Foley
2017-07-18
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