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authorYong He <yonghe@outlook.com>2023-11-14 17:46:05 -0800
committerGitHub <noreply@github.com>2023-11-14 17:46:05 -0800
commit12f7237e4060388494c549623f4a640327b7ca08 (patch)
tree407c0f8d20b4ccd49ae5df57f84c8f9a310f7055 /source/slang/slang-stdlib.cpp
parentc71b12775c8b13ea2b181e42c04b8db55b10fb2f (diff)
Add GLSL Compatibility. (#3321)
* Parse glsl buffer blocks to GLSLInterfaceBlockDecl * Parse glsl local size layout declarations * Parse (and ignore) glsl version directives * spelling * Better l-value interpretation for glsl interface blocks * Better l-value interpretation for glsl interface blocks * Add compile flag for enabling glsl * Parse and ignore precision modifiers. * Automatically import `glsl` module for compatiblity. * Complete vector and matrix types for glsl * Remove generated file from repo * Bump .gitignore * do not mark out globals as params * Synthesize entrypoint layout from global inout vars. * update test result. * Allow HLSL semantic on global variables. * Fix. * Fix test. * Fix win32 compile error. * Add more builtin input/output and texture intrinsics. * Add struct/array constructor syntax. * Skip `#extension` lines. * overide operator * for matrix/vector multiplication. * Add `matrixCompMult`. * Parse modifiers in for loop init var declr. * Add more glsl intrinsics, add stage into to var layout. * Allow `int[3] x` syntax. * Fix array type syntax. --------- Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com> Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
-rw-r--r--source/slang/slang-stdlib.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp
index 5fec05c80..5a977694a 100644
--- a/source/slang/slang-stdlib.cpp
+++ b/source/slang/slang-stdlib.cpp
@@ -335,4 +335,16 @@ namespace Slang
#endif
return autodiffLibraryCode;
}
+
+ ComPtr<ISlangBlob> Session::getGLSLLibraryCode()
+ {
+ if (!glslLibraryCode)
+ {
+ const String path = getStdlibPath();
+ StringBuilder sb;
+#include "glsl.meta.slang.h"
+ glslLibraryCode = StringBlob::moveCreate(sb);
+ }
+ return glslLibraryCode;
+ }
}