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path: root/source/slang/slang-emit-glsl.cpp
AgeCommit message (Expand)Author
2022-09-15Add support for GL_EXT_debug_printf extension to slang (#2399)Qubaef
2022-09-15Language feature: pointer sized int types. (#2401)Yong He
2022-05-27Added NativeStringType (#2252)jsmall-nvidia
2022-05-18Support for `[[vk::spirv_instruction(op)]]` (#2242)jsmall-nvidia
2022-05-17Refactor prelude emit (#2236)jsmall-nvidia
2022-05-10Add support for `spirv_literal` (#2227)jsmall-nvidia
2022-05-05Output SPIR-V lifetimes (#2221)jsmall-nvidia
2022-04-11Refactor: eliminate BackEndCompileRequest (#2178)Theresa Foley
2022-02-28Use GLSL scalar layout for constant buffers. (#2147)Yong He
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He
2022-02-17Add target option to force `scalar` layout for storage buffers. (#2135)Yong He
2021-11-16Added 8/16/64 bit int/unsigned int texture formats support for glsl shaders (...Alexander Weinrauch
2021-10-21Passing associated type arguments to existential parameters + packing for `bo...Yong He
2021-09-13Bug fix in 16bit type emit, vk validation error fix. (#1936)Yong He
2021-06-02Various Fixes to gfx, reflection and emit. (#1867)Yong He
2021-05-28Glslang refactor bugfix (#1863)jsmall-nvidia
2021-03-26Append proper suffixes to 16-bit literals for GLSL (#1767)Tim Foley
2021-03-16Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...Tim Foley
2021-03-15Fix handling of RT accelerations structures for non-RT stages (#1753)Tim Foley
2021-03-05Add Vulkan/SPIR-V support for TraceRayInline() (#1737)Tim Foley
2021-03-03Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley
2021-02-16Add an accessor for IRInst opcode (#1707)Tim Foley
2021-02-04Fix line offset problem (#1690)jsmall-nvidia
2021-01-05Use "capability" system to select VKRT extension (#1647)Tim Foley
2020-09-23Simplify workflow when using NVAPI (#1556)Tim Foley
2020-06-18Prelude is associated with SourceLanguage (#1398)jsmall-nvidia
2020-06-18Fix and improvements around repro (#1397)jsmall-nvidia
2020-06-13Emit [[dont_unroll]] attribute in GLSLYong He
2020-05-29Bug fix problem with ray tracing from fragment shader (#1362)jsmall-nvidia
2020-05-29Feature/ast syntax standard (#1360)jsmall-nvidia
2020-05-26Improvements around hashing (#1355)jsmall-nvidia
2020-05-01Improve GLSL coverage of boolean binary ops (#1335)Tim Foley
2020-04-27Add support for generic load/store on byte-addressed buffers (#1334)Tim Foley
2020-04-08Replace /* unhandled */ in source emit with a real error (#1313)Tim Foley
2020-03-25Unroll target improvements (#1291)jsmall-nvidia
2020-03-11Clean-ups related to expanded standard library coverage (#1269)Tim Foley
2020-03-05Feature/glslang spirv version (#1256)jsmall-nvidia
2020-03-03__spirv_version Decoration (#1255)jsmall-nvidia
2020-03-02Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia
2020-02-10Add attributes to enable dual-source blending on Vulkan (#1210)Tim Foley
2020-02-07Change handling of strings for HLSL/GLSL targets (#1204)Tim Foley
2020-02-06Literal handling improvements (#1202)jsmall-nvidia
2020-01-30Support for 64 bit integer types (#1191)jsmall-nvidia
2019-10-22User IR-based layout for all IR steps (#1084)Tim Foley
2019-10-08Fixed from Review of Entry Point decoration #1068 (#1072)jsmall-nvidia
2019-10-08Remove EntryPointLayout* use in emit logic. (#1071)jsmall-nvidia
2019-10-08Feature/ir entry point profile (#1068)jsmall-nvidia
2019-10-04IR types for subset of Attributes (#1067)jsmall-nvidia
2019-09-18Clean up some behavior of operator% (#1060)Tim Foley
2019-08-08Revise new COM-lite API (#1007)Tim Foley