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Making it easier to work with shaders
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Author
Age
*
Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450)
Yong He
2022-10-13
*
Fix missing implementations in ConjunctionSubtypeWitness. (#2449)
Yong He
2022-10-13
*
Add gfx debug layer trampoline for D3D12 interfaces. (#2445)
Yong He
2022-10-12
*
Allow setting shader model upon d3d device creation. (#2442)
Yong He
2022-10-12
*
Add support for SV_ViewID (#2440)
Ellie Hermaszewska
2022-10-12
*
Add specialization args test (#2444)
lucy96chen
2022-10-12
*
Shader caching (#2432)
lucy96chen
2022-10-12
*
Small IR cleanups. (#2441)
Yong He
2022-10-11
*
Ignore d3d12 tests on x86. (#2439)
Yong He
2022-10-11
*
Support multi-level break + single-return conversion + general inline. (#2436)
Yong He
2022-10-10
*
Fixes around byte decode lite (#2438)
jsmall-nvidia
2022-10-08
*
Fix for issue with user attribute lookup (#2437)
jsmall-nvidia
2022-10-08
*
Prevent out of bounds access by unaligned access in decodeLiteUInt32 (#2435)
sdawson-nvidia
2022-10-07
*
Add syntax for multi-level break. (#2431)
Yong He
2022-10-06
*
Update README.md
jsmall-nvidia
2022-10-06
*
Improvements around absolute paths and file systems (#2433)
jsmall-nvidia
2022-10-06
*
Various gfx fixes. (#2434)
Yong He
2022-10-05
*
Fix `ApplyExtensionToType` on own type being extended. (#2430)
Yong He
2022-10-04
*
Squash some warnings from gcc 12.2 (#2428)
Ellie Hermaszewska
2022-10-04
*
Set slang-tag-version.h on windows builds (#2429)
jsmall-nvidia
2022-10-04
*
Shader container proposal (#2387)
jsmall-nvidia
2022-10-04
*
IMutableFileSystem::saveFileBlob (#2427)
jsmall-nvidia
2022-10-03
*
Don't run aarch64 builds on PR. (#2426)
Yong He
2022-09-29
*
GFX: support D3D12EnableExperimentalFeatures. (#2424)
Yong He
2022-09-29
*
Split out MemoryFileSystem (#2422)
jsmall-nvidia
2022-09-29
*
Add "wave-ops" feature to D3D12 device (#2423)
skallweitNV
2022-09-29
*
RIFF filesystem improvements (#2418)
jsmall-nvidia
2022-09-29
*
Fix release CI script. (#2421)
Yong He
2022-09-28
*
Fix build script for macos aarch64. (#2420)
Yong He
2022-09-28
*
Fix release CI script. (#2419)
Yong He
2022-09-28
*
Make github CI build aarch64 binaries on release. (#2417)
Yong He
2022-09-28
*
Fix gfx debug layer crashes. (#2416)
Yong He
2022-09-28
*
Improvements around diagnostic controls (#2414)
jsmall-nvidia
2022-09-28
*
Support clang-format `file` and `--fallback-style` in slangd. (#2412)
Yong He
2022-09-26
*
Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)
Yong He
2022-09-26
*
Update slang-llvm (#2409)
jsmall-nvidia
2022-09-24
*
GFX: improve d3d12 performance. (#2408)
Yong He
2022-09-22
*
Fix regression in check-overload. (#2407)
Yong He
2022-09-20
*
Use `printf` in tests. (#2406)
Yong He
2022-09-20
*
Support raw string literals. (#2405)
Yong He
2022-09-20
*
Support partial inference of generic arguments (#2404)
Theresa Foley
2022-09-20
*
Fix d3d12 implementation of `uploadBufferData`. (#2402)
Yong He
2022-09-19
*
Add support for GL_EXT_debug_printf extension to slang (#2399)
Qubaef
2022-09-15
*
Run simple compute kernel in gfx-smoke test. (#2400)
Yong He
2022-09-15
*
Language feature: pointer sized int types. (#2401)
Yong He
2022-09-15
*
Allow interface requirements to reference to the interface type itself. (#2398)
Yong He
2022-09-13
*
Deduplicate AST type nodes and cache lookup operations. (#2397)
Yong He
2022-09-13
*
Specialize and SSA in a loop + better diagnostics on dynamic dispatch failur...
Yong He
2022-09-06
*
Fix resource inout param specialization. (#2394)
Yong He
2022-09-05
*
Fix matrix packing/unpacking logic. (#2393)
Yong He
2022-09-05
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