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Making it easier to work with shaders
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slang-emit-glsl.cpp
Commit message (
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Author
Age
*
Rename some symbols related to pointers types (#8592)
Theresa Foley
2025-10-03
*
Implement SPV_EXT_fragment_invocation_density (SPV_NV_shading_rate) (#8037)
davli-nv
2025-08-05
*
Fix C-style casts in GLSL pointer cast operations (#7841)
Copilot
2025-07-21
*
fix const qualifier for specialization constants (#7640)
Sirox
2025-07-17
*
Address structured buffer `GetDimensions` issues for WGSL, GLSL and SPIRV (#7...
Darren Wihandi
2025-05-16
*
Fix broken -emit-spirv-via-glsl test option (#7091)
sricker-nvidia
2025-05-16
*
Remove readonly keyword from buffer pointer definitions (#7068)
aidanfnv
2025-05-14
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
Emit SPIRV NonReadable decoration for WTexture* (#6922)
Darren Wihandi
2025-04-27
*
Add `vk::offset` to specify member offsets for push constants (#6797)
Darren Wihandi
2025-04-21
*
Fix pointer field/member access for GLSL (#6798)
Darren Wihandi
2025-04-13
*
Add mesh shader output topology checks (#6592)
Darren Wihandi
2025-03-13
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
*
Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-28
*
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
*
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-02-02
*
Support cooperative vector (#6223)
Jay Kwak
2025-01-30
*
Add bgra8 format (#6163)
Darren Wihandi
2025-01-24
*
Implement Quad Control intrinsics (#5981)
Darren Wihandi
2025-01-17
*
Implement specialization constant support in numthreads / local_size (#5963)
Julius Ikkala
2025-01-14
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Add `RaytracingAccelerationStructure::__init(uint64_t)`. (#5967)
Yong He
2024-12-30
*
Add packed 8bit builtin types (#5939)
Darren Wihandi
2024-12-26
*
Implement bitcast for 64-bit date type (#5895)
kaizhangNV
2024-12-17
*
Bit extract (#5847)
kaizhangNV
2024-12-12
*
Add SV_DrawIndex. (#5787)
Yong He
2024-12-09
*
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
Write only texture types. (#5454)
Yong He
2024-10-30
*
format
Ellie Hermaszewska
2024-10-29
*
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
*
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-17
*
Use user defined type name in glsl buffer declarations. (#5242)
Yong He
2024-10-09
*
Move texture format inference to frontend and add reflection api for it. (#5155)
Yong He
2024-09-26
*
Initial `Atomic<T>` type implementation. (#5125)
Yong He
2024-09-20
*
Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)
Yong He
2024-09-05
*
Support specialization constants. (#4963)
Yong He
2024-08-30
*
Fix Varying Variable Location Assignments With Hull Shaders (#4915)
ArielG-NV
2024-08-26
*
Remove using SpvStorageClass values casted into AddressSpace values (#4861)
Ellie Hermaszewska
2024-08-19
*
Emit memory qualifier once for GLSL targets (#4819)
ArielG-NV
2024-08-12
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Fix the type error in kIROp_RWStructuredBufferLoad (#4523)
kaizhangNV
2024-07-01
*
Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...
ArielG-NV
2024-06-28
*
Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)
ArielG-NV
2024-06-26
*
Improve Direct SPIRV Backend Test Coverage (#4396)
ArielG-NV
2024-06-14
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-11
*
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
*
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
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