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Making it easier to work with shaders
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2025-05-31
Add check for the variable requirement (#6677)
Gangzheng Tong
2025-05-30
Enable LSS hit object test (#7273)
Mukund Keshava
2025-05-29
Implement MapElement for CoopMat (#7159)
Jay Kwak
2025-05-28
Change default descriptor binding to be VkMutable (#7224)
ArielG-NV
2025-05-27
Add LSS intrinsics (#7200)
Mukund Keshava
2025-05-26
Implement shader execution reordering support for OptiX (#7211)
Harsh Aggarwal (NVIDIA)
2025-05-25
Add full support for SPV_NV_shader_subgroup_partitioned (#7103)
Darren Wihandi
2025-05-23
Add CoopVec load/store pointer overloads (#6822)
Darren Wihandi
2025-05-21
Fix incorrect way of type checking inside of CoopVec Multiply (#7198)
Jay Kwak
2025-05-21
Add inverse hyperbolic derivatives (#7173)
Darren Wihandi
2025-05-16
Fix correct bindings for bindless resource model [SPIRV and GLSL] (#7131)
ArielG-NV
2025-05-16
Fix HLSL ByteAddressBuffer Load* parameter integer type (#7117)
Darren Wihandi
2025-05-16
Fix broken -emit-spirv-via-glsl test option (#7091)
sricker-nvidia
2025-05-15
Support tensor addressing (#7060)
Jay Kwak
2025-05-14
Add new coopmat2 functions: Reduce and Transpose (#7027)
Jay Kwak
2025-05-14
Support the new CoopVec builtins (#7108)
Jay Kwak
2025-05-12
cluster acceleration structure optix 6431 (#7028)
Harsh Aggarwal (NVIDIA)
2025-05-06
Add interger pack/unpack intrinsic to glsl (#6997)
kaizhangNV
2025-05-05
Add countbits 16-bit and 8-bit support (#6433) (#6897)
sricker-nvidia
2025-05-01
Add fwidth_coarse and fwidth_fine functions (#6941)
pdeayton-nv
2025-04-30
Add `IOpaqueDescriptor::descriptorAccess`. (#6967)
Yong He
2025-04-30
Add subscript operator support in cuda (#6830)
Mukund Keshava
2025-04-28
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-22
Implement shader subgroup rotate intrinsics (#6878)
Darren Wihandi
2025-04-21
Fix quad control required SPIRV version for emit-spirv-via-glsl (#6869)
Darren Wihandi
2025-04-19
Implement 64bit countbits intrinsic (#6433) (#6845)
sricker-nvidia
2025-04-15
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
Document CoopVec functions (#6777)
Jay Kwak
2025-04-04
Implement subgroup quad operations for Metal (#6745)
Darren Wihandi
2025-04-03
Add sparse texture Load intrinsic for SPIRV (#6702)
DarrelFW321
2025-03-18
Implement floating-point pack/unpack intrinsics for all targets (#6503)
Darren Wihandi
2025-03-14
Implement GetDimensions for structured buffers on WGSL (#6609)
Darren Wihandi
2025-03-06
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-02-28
Implement sparse texture Sample* intrinsics for SPIRV (#6377)
Darren Wihandi
2025-02-28
Add Slang-specific intrinsics for integer pack/unpack (#6459)
Darren Wihandi
2025-02-28
Add WaveGetLane* support for Metal and WGSL (#6371)
Darren Wihandi
2025-02-24
Remove noise() from core library (#6421)
cheneym2
2025-02-23
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-18
Add two DXC implementation for CoopVec (#6393)
Jay Kwak
2025-02-12
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-11
Add raypayload decoration to ray payload structs (#6164)
Ellie Hermaszewska
2025-02-10
Add support for Metal subgroup/simd operations (#6247)
Darren Wihandi
2025-02-07
Use and() and or() functions for logical-AND and OR (#6310)
Jay Kwak
2025-02-05
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-02
Add support for WGSL subgroup operations (#6213)
Darren Wihandi
2025-01-30
Support cooperative vector (#6223)
Jay Kwak
2025-01-29
Implement WaveMultiPrefix* for SPIRV and GLSL (#6182)
Darren Wihandi
2025-01-24
Fix depth texture sampling on Metal. (#6168)
Yong He
2025-01-22
Use SPIRV integer vector dot product instructions (#6141)
Darren Wihandi
2025-01-17
Implement Quad Control intrinsics (#5981)
Darren Wihandi
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