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authorDarren Wihandi <65404740+fairywreath@users.noreply.github.com>2025-04-22 14:04:56 -0600
committerGitHub <noreply@github.com>2025-04-22 20:04:56 +0000
commited5940a629ae05e9571bfe355d22f0728347dcb4 (patch)
tree90a36c6543f0ee3748b80112a478897b027dddab /source/slang/hlsl.meta.slang
parentd5220b327632a8aeeb9a89494bb37bd82fec30cb (diff)
Implement shader subgroup rotate intrinsics (#6878)
* Initial implementation for SPIRV, GLSL and Metal * test add bool test * Fix and improve subgroup rotate tests * Add proper GLSL extensions and proper Metal type checking * Clean up tests and add diagnostics test for subgroup type for Metal * Update wave-intrinsics docs
Diffstat (limited to 'source/slang/hlsl.meta.slang')
-rw-r--r--source/slang/hlsl.meta.slang149
1 files changed, 149 insertions, 0 deletions
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang
index c8a2c8c58..03321bfaf 100644
--- a/source/slang/hlsl.meta.slang
+++ b/source/slang/hlsl.meta.slang
@@ -16368,6 +16368,155 @@ bool IsHelperLane()
}
}
+//@hidden:
+
+__generic<T : __BuiltinType>
+[ForceInline]
+[require(glsl)]
+void __requireGLSLShaderSubgroupTypeExtension()
+{
+ // the following is a seperate function call, since else the `__requireTargetExtension` and associated __intrinsic_asm is ignored if the calling function also calls an __intrinsic_asm
+ if (__type_equals<T, half>()
+ || __type_equals<T, float16_t>()
+ ) __requireTargetExtension("GL_EXT_shader_subgroup_extended_types_float16");
+ else if (__type_equals<T, uint8_t>()
+ || __type_equals<T, int8_t>()
+ ) __requireTargetExtension("GL_EXT_shader_subgroup_extended_types_int8");
+ else if (__type_equals<T, uint16_t>()
+ || __type_equals<T, int16_t>()
+ ) __requireTargetExtension("GL_EXT_shader_subgroup_extended_types_int16");
+ else if (__type_equals<T, uint64_t>()
+ || __type_equals<T, int64_t>()
+ ) __requireTargetExtension("GL_EXT_shader_subgroup_extended_types_int64");
+
+ __intrinsic_asm "";
+}
+
+__generic<T : __BuiltinType>
+[ForceInline]
+[require(metal)]
+void __checkMetalShaderSubgroupType()
+{
+ // These builtin types are not supported for Metal's `simd` operations.
+ if (__type_equals<T, uint8_t>()
+ || __type_equals<T, int8_t>()
+ || __type_equals<T, uint64_t>()
+ || __type_equals<T, int64_t>()
+ || __isBool<T>()
+ )
+ {
+ static_assert(false, "Unsupported type for subgroup operations in Metal. Valid types include scalars and vectors of uint/uint32_t, int/int32_t, uint16_t, int16_t, float, and half.");
+ }
+}
+
+__generic<T : __BuiltinType>
+void shader_subgroup_preamble()
+{
+ // checks needed for shader_subgroup functions; __requireTargetExtension does not work
+ // (does not add the ext specified correctly to the compile output; using extended type
+ // will result in error for using the type)
+ __target_switch
+ {
+ case glsl:
+ __requireGLSLShaderSubgroupTypeExtension<T>();
+ case metal:
+ __checkMetalShaderSubgroupType<T>();
+ default:
+ return;
+ }
+}
+
+//@public:
+
+//
+// Wave Rotate intrinsics.
+// These are Slang specific intrinsics to rotate values within a subgroup.
+//
+
+__generic<T : __BuiltinType>
+__glsl_extension(GL_KHR_shader_subgroup_rotate)
+[require(glsl_metal_spirv, subgroup_rotate)]
+T WaveRotate(T value, uint delta)
+{
+ shader_subgroup_preamble<T>();
+ __target_switch
+ {
+ case glsl:
+ __intrinsic_asm "subgroupRotate";
+ case metal:
+ __intrinsic_asm "simd_shuffle_rotate_down";
+ case spirv:
+ return spirv_asm
+ {
+ OpExtension "SPV_KHR_subgroup_rotate";
+ OpCapability GroupNonUniformRotateKHR;
+ result:$$T = OpGroupNonUniformRotateKHR Subgroup $value $delta;
+ };
+ }
+}
+
+__generic<T : __BuiltinType, let N : int>
+__glsl_extension(GL_KHR_shader_subgroup_rotate)
+[require(glsl_metal_spirv, subgroup_rotate)]
+vector<T, N> WaveRotate(vector<T, N> value, uint delta)
+{
+ shader_subgroup_preamble<T>();
+ __target_switch
+ {
+ case glsl:
+ __intrinsic_asm "subgroupRotate";
+ case metal:
+ __intrinsic_asm "simd_shuffle_rotate_down";
+ case spirv:
+ return spirv_asm
+ {
+ OpExtension "SPV_KHR_subgroup_rotate";
+ OpCapability GroupNonUniformRotateKHR;
+ result:$$vector<T,N> = OpGroupNonUniformRotateKHR Subgroup $value $delta;
+ };
+ }
+}
+
+__generic<T : __BuiltinType>
+__glsl_extension(GL_KHR_shader_subgroup_rotate)
+[require(glsl_spirv, subgroup_rotate)]
+T WaveClusteredRotate(T value, uint delta, constexpr uint clusterSize)
+{
+ shader_subgroup_preamble<T>();
+ __target_switch
+ {
+ case glsl:
+ __intrinsic_asm "subgroupClusteredRotate";
+ case spirv:
+ return spirv_asm
+ {
+ OpExtension "SPV_KHR_subgroup_rotate";
+ OpCapability GroupNonUniformRotateKHR;
+ result:$$T = OpGroupNonUniformRotateKHR Subgroup $value $delta $clusterSize;
+ };
+ }
+}
+
+__generic<T : __BuiltinType, let N : int>
+__glsl_extension(GL_KHR_shader_subgroup_rotate)
+[require(glsl_spirv, subgroup_rotate)]
+vector<T, N> WaveClusteredRotate(vector<T, N> value, uint delta, constexpr uint clusterSize)
+{
+ shader_subgroup_preamble<T>();
+ __target_switch
+ {
+ case glsl:
+ __intrinsic_asm "subgroupClusteredRotate";
+ case spirv:
+ return spirv_asm
+ {
+ OpExtension "SPV_KHR_subgroup_rotate";
+ OpCapability GroupNonUniformRotateKHR;
+ result:$$vector<T,N> = OpGroupNonUniformRotateKHR Subgroup $value $delta $clusterSize;
+ };
+ }
+}
+
//
// Quad Control intrinsics
//