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path: root/source/slang/emit.cpp
AgeCommit message (Expand)Author
2017-10-20Fix up emission of shader parameter semantics when using IR (#226)Tim Foley
2017-10-19Initial work on a pass to scalarize GLSL varying input/output (#223)Tim Foley
2017-10-18Work on IR-based cross-compilation (#222)Tim Foley
2017-10-16Implement notion of a "container format" (#213)Tim Foley
2017-10-13Get rid of the `-slang-ir-asm` target (#212)Tim Foley
2017-10-12Do loop fix (#209)Tim Foley
2017-10-09Fix emit logic for `cbuffer` member with initializer (#205)Tim Foley
2017-10-06Perform some transformations on IR to legalize for GLSL (#200)Tim Foley
2017-10-05Working on better handling of builtin functions in IR (#196)Tim Foley
2017-10-04IR: overhaul IR design/implementation (#195)Tim Foley
2017-09-27First attempt at a Linux build (#193)Tim Foley
2017-09-22More work on IR-based lowering and cross-compilationTim Foley
2017-09-21Initial work on a "VM" for Slang code (#189)Tim Foley
2017-09-14IR: handle control flow constructs (#186)Tim Foley
2017-09-12Get IR working for `AdaptiveTessellationCS40/Render` testTim Foley
2017-09-11Get another test working with IR codedgenTim Foley
2017-09-11Support IR-based codegen for a few more examples.Tim Foley
2017-09-07Replace old notion of "intrinsic" operationsTim Foley
2017-09-06Continue work on IR-based codegenTim Foley
2017-09-05Move implicit conversion operations to stdlibTim Foley
2017-08-17[ir] Add support for "decorations" on instructionsTim Foley
2017-08-17[ir] Represent fields more direcltyTim Foley
2017-08-17Add some dummy logic to print IR to HLSLTim Foley
2017-08-17IR generation cleanup workTim Foley
2017-08-16Fixups for IR checkpointTim Foley
2017-08-16More work on IRTim Foley
2017-08-14Add an explicit `Name` typeTim Foley
2017-08-14Rename `Name` fields to `name`Tim Foley
2017-08-12Data-driven parsing of modifiersTim Foley
2017-08-11Look up declaration keywords using ordinary scoping.Tim Foley
2017-08-10Make source location lightweightTim Foley
2017-08-09Major naming overhaul:Tim Foley
2017-08-07Remove uses of global variablesTim Foley
2017-07-22Make the "hack" sampler explicit for nowTim Foley
2017-07-21Add an API option to control emission of `#line` directivesTim Foley
2017-07-20Translate NV single-pass stereo extension from Slang to GLSLTim Foley
2017-07-19Try to improve handling of failures during compilationTim Foley
2017-07-19Fix up translation of `GetDimensions()`Tim Foley
2017-07-18Swizzle result of buffer load based on element typeTim Foley
2017-07-18Support scalarization of varying input/output for GLSLTim Foley
2017-07-17Handle `Buffer` types more like texturesTim Foley
2017-07-17Improve handling of `SampleCmpLevelZero`Tim Foley
2017-07-17Map HLSL `linear` to GLSL... nothingTim Foley
2017-07-17Pick correct GLSL version when `gl_Layer` usedTim Foley
2017-07-17Add emit logic for generic app expressionsTim Foley
2017-07-17Handle `flat` interpolation cases in cross compilationTim Foley
2017-07-14Don't assign a `binding` to a `push_constant` bufferTim Foley
2017-07-13Allow GLSL `#version` to be selected based on profileTim Foley
2017-07-13Don't emit C-style `#line` directives when directly generating GLSLTim Foley
2017-07-12Add ability for intrinsics to require GLSL extensionsTim Foley