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path: root/source/slang/emit.cpp
Commit message (Expand)AuthorAge
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* WIP: Support for other source target language (#971)jsmall-nvidia2019-05-31
* Hotfix/improve glsl semantic conversion (#965)jsmall-nvidia2019-05-21
* Fix bitwise And & Or for scalar bool (#960)Robert Stepinski2019-05-01
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Initial support for the `precise` keyword (#958)Tim Foley2019-04-29
* Enable appropriate GLSL extension for unbounded-size resource arrays (#957)Tim Foley2019-04-29
* Update glslang version (#940)Tim Foley2019-04-08
* Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley2019-04-08
* Avoid SPIRV validation error by removing readonly flag from shaderRecord buff...Nima Nikfetrat2019-04-02
* GLSL half texture access (#931)jsmall-nvidia2019-03-27
* Allow plugging in types with resources for interface parameters (#913)Tim Foley2019-03-26
* Fix handling of enum tags that aren't literals (#926)Tim Foley2019-03-25
* First pass support for half on vk (#912)jsmall-nvidia2019-03-18
* Hotfix/bool fix (#907)jsmall-nvidia2019-03-14
* Add support for vector/scalar compares for GLSL (#903)jsmall-nvidia2019-03-13
* On GLSL targets emit 3 component texture layouts as 4 component (#904)jsmall-nvidia2019-03-13
* Fix GLSL emit logic for select exprYong He2019-03-10
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* Hotfix/fix stdlib error reporting (#866)jsmall-nvidia2019-02-27
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Output readonly for suitable glsl buffers (#845)jsmall-nvidia2019-02-13
* Fix typos in diagnostic message and comments (#843)jsmall-nvidia2019-02-13
* Fix vector compares on GLSL targets (#833)jsmall-nvidia2019-02-08
* Allow entry points to have explicit generic parameters (#826)Tim Foley2019-02-05
* Feature/casting tidyup (#822)jsmall-nvidia2019-02-04
* Feature/as refactor review (#821)jsmall-nvidia2019-02-02
* Initial support for uniform parameters on entry points (#815)Tim Foley2019-01-31
* Feature/as refactor (#817)jsmall-nvidia2019-01-31
* Support function parameters of existential (interface) type (#802)Tim Foley2019-01-28
* Merge branch 'master' into yong-fixYong He2019-01-28
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| * Feature/bit cast glsl (#808)jsmall-nvidia2019-01-28
* | fix up empty-struct-parametersYong He2019-01-25
* | Move glsl entry point legalization to later stage of compilation.Yong He2019-01-25
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* Fixing GLSL sign function.Yong He2019-01-23
* Initial support for dynamic dispatch using "tagged union" types (#772)Tim Foley2019-01-16
* Improve handling of {} initializer list expressions (#778)Tim Foley2019-01-16
* Refactor several IR passes (#761)Tim Foley2018-12-19
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Specialize away resource-type function parameters (#759)Tim Foley2018-12-17
* Represent global shader parameters explicitly in the IR (#756)Tim Foley2018-12-14
* Move mangled name out of IRGlobalValue (#752)Tim Foley2018-12-13
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Decorations are instructions (#748)Tim Foley2018-12-11
* Change how buffers are emitted (#741)Tim Foley2018-12-07
* Add support for Vulkan raytraicng "shader record" (#735)Tim Foley2018-11-30
* Add support for globallycoherent modifier (#732)Tim Foley2018-11-29
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Add Vulkan cross-compilation for byte-address buffers (#721)Tim Foley2018-11-19