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Making it easier to work with shaders
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emit.cpp
Commit message (
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Author
Age
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Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
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WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-31
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Hotfix/improve glsl semantic conversion (#965)
jsmall-nvidia
2019-05-21
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Fix bitwise And & Or for scalar bool (#960)
Robert Stepinski
2019-05-01
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String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
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Initial support for the `precise` keyword (#958)
Tim Foley
2019-04-29
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Enable appropriate GLSL extension for unbounded-size resource arrays (#957)
Tim Foley
2019-04-29
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Update glslang version (#940)
Tim Foley
2019-04-08
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Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-04-08
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Avoid SPIRV validation error by removing readonly flag from shaderRecord buff...
Nima Nikfetrat
2019-04-02
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GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
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Allow plugging in types with resources for interface parameters (#913)
Tim Foley
2019-03-26
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Fix handling of enum tags that aren't literals (#926)
Tim Foley
2019-03-25
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First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
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Hotfix/bool fix (#907)
jsmall-nvidia
2019-03-14
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Add support for vector/scalar compares for GLSL (#903)
jsmall-nvidia
2019-03-13
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On GLSL targets emit 3 component texture layouts as 4 component (#904)
jsmall-nvidia
2019-03-13
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Fix GLSL emit logic for select expr
Yong He
2019-03-10
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Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
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Hotfix/fix stdlib error reporting (#866)
jsmall-nvidia
2019-02-27
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First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
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Split front- and back-ends (#846)
Tim Foley
2019-02-15
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Output readonly for suitable glsl buffers (#845)
jsmall-nvidia
2019-02-13
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Fix typos in diagnostic message and comments (#843)
jsmall-nvidia
2019-02-13
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Fix vector compares on GLSL targets (#833)
jsmall-nvidia
2019-02-08
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Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
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Feature/casting tidyup (#822)
jsmall-nvidia
2019-02-04
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Feature/as refactor review (#821)
jsmall-nvidia
2019-02-02
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Initial support for uniform parameters on entry points (#815)
Tim Foley
2019-01-31
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Feature/as refactor (#817)
jsmall-nvidia
2019-01-31
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Support function parameters of existential (interface) type (#802)
Tim Foley
2019-01-28
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Merge branch 'master' into yong-fix
Yong He
2019-01-28
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Feature/bit cast glsl (#808)
jsmall-nvidia
2019-01-28
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fix up empty-struct-parameters
Yong He
2019-01-25
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Move glsl entry point legalization to later stage of compilation.
Yong He
2019-01-25
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/
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Fixing GLSL sign function.
Yong He
2019-01-23
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Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
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Improve handling of {} initializer list expressions (#778)
Tim Foley
2019-01-16
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Refactor several IR passes (#761)
Tim Foley
2018-12-19
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First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
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Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
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Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
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Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
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Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
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Decorations are instructions (#748)
Tim Foley
2018-12-11
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Change how buffers are emitted (#741)
Tim Foley
2018-12-07
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Add support for Vulkan raytraicng "shader record" (#735)
Tim Foley
2018-11-30
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Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
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Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
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Add Vulkan cross-compilation for byte-address buffers (#721)
Tim Foley
2018-11-19
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