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Making it easier to work with shaders
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model-viewer
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Author
Age
*
Improve documentation and example formatting consistency (#4299)
Matthew Moulton
2024-06-07
*
Fix MacOSX build issues (#2124)
jsmall-nvidia
2022-02-10
*
Various fixes to gfx. (#2120)
Yong He
2022-02-09
*
Draw call tests for Vulkan (#2073)
lucy96chen
2022-01-10
*
Remove `PipelineType` from gfx header. (#2051)
Yong He
2021-12-09
*
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-26
*
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-29
*
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-20
*
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-16
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
*
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-24
*
Make gfx library visible to external user. (#1719)
Yong He
2021-02-19
*
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-04
*
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-26
*
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-17
*
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
*
Make `gfx::Renderer` a COM interface. (#1653)
Yong He
2021-01-11
*
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2021-01-06
*
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-04
*
Improvements around hashing (#1355)
jsmall-nvidia
2020-05-26
*
Refactor render-test to make cross platform (#1053)
jsmall-nvidia
2019-09-13
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Hotfix/fixing warnings (#636)
jsmall-nvidia
2018-09-17
*
Improve model-viewer support for lights (#626)
Tim Foley
2018-08-10
*
Add basic support for "Dear IMGUI" (#625)
Tim Foley
2018-08-06
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03