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| author | Matthew Moulton <30711895+mmoult@users.noreply.github.com> | 2024-06-07 10:47:17 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-06-07 08:47:17 -0700 |
| commit | 78d34f3b3cec6222f87fc69eddfe66f3fc91b1cf (patch) | |
| tree | 3e3b2596e401c722de7c84b1e35a923d2051d0a7 /examples/model-viewer | |
| parent | 7c6faf62158eed309f01bbef8a7b88e0c36459c7 (diff) | |
Improve documentation and example formatting consistency (#4299)
* Improve doc and example consistency
Improve consistency of formatting in example shaders and remove
trailing spaces in documentation files. Fix minor typos.
Diffstat (limited to 'examples/model-viewer')
| -rw-r--r-- | examples/model-viewer/shaders.slang | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/model-viewer/shaders.slang b/examples/model-viewer/shaders.slang index 81ec89d03..d99a4b1da 100644 --- a/examples/model-viewer/shaders.slang +++ b/examples/model-viewer/shaders.slang @@ -90,7 +90,7 @@ struct BlinnPhong : IBRDF // for our example cube, and the result is a non-finite value // coming out of `evaluate()` if we include the specular term. -// return kd*nDotL + ks*pow(nDotH, specularity); + // return kd*nDotL + ks*pow(nDotH, specularity); return kd*nDotL; } }; @@ -142,7 +142,6 @@ interface IMaterial // assumption in the shader code that `gMaterial` will be plugged // in using an instance of `SimpleMaterial` // -// struct SimpleMaterial : IMaterial { // We declare the properties we need as fields of the material type. @@ -200,7 +199,7 @@ interface ILightEnv float3 illuminate<B:IBRDF>(SurfaceGeometry g, B brdf, float3 wo); // // Note that the `illuminate()` method is allowed as an interface - // requirement in Slang even though it is a generic. Constract that + // requirement in Slang even though it is a generic. Contrast that // with C++ where a `template` method cannot be `virtual`. }; |
