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| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-09-13 15:59:15 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-13 15:59:15 -0400 |
| commit | c2e5d2468ad6a38cdb8a067da0678302f6cc6066 (patch) | |
| tree | 97c448d28e54068d84c422e9f172996b7a95f1ed /examples/model-viewer | |
| parent | 0b6321b3f08c48e37e6b8256d420f05d9727fb5a (diff) | |
Refactor render-test to make cross platform (#1053)
* First pass of render-test refactor.
* Make window construction a function that can choose an implementation.
* Remove OpenGL as currently has windows dependency.
* Disable Vulkan as Renderer impl has dependency on windows.
* Pass Window in as parameter of 'update'.
* Add win-window.cpp as was missing.
* Fix warning on windows about signs during comparison.
Diffstat (limited to 'examples/model-viewer')
| -rw-r--r-- | examples/model-viewer/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/model-viewer/main.cpp b/examples/model-viewer/main.cpp index 66a53c245..5dcc51257 100644 --- a/examples/model-viewer/main.cpp +++ b/examples/model-viewer/main.cpp @@ -18,7 +18,7 @@ // #include "gfx/model.h" #include "gfx/render.h" -#include "gfx/render-d3d11.h" +#include "gfx/d3d11/render-d3d11.h" #include "gfx/vector-math.h" #include "gfx/window.h" #include "gfx/gui.h" |
