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Making it easier to work with shaders
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*
Fix handling result codes in D3D12 resource creation calls (#2949)
skallweitNV
2023-06-29
*
Pointer layout support (#2930)
jsmall-nvidia
2023-06-27
*
Confirm reflection output is valid JSON (#2910)
jsmall-nvidia
2023-05-31
*
Small improvements in reflection tool (#2908)
jsmall-nvidia
2023-05-31
*
fixed incorrect handling of D3D12_RENDER_TARGET_VIEW_DESC.ViewDimensi… (#2897)
kopaka1822
2023-05-23
*
added D32_S8 format (#2885)
kopaka1822
2023-05-19
*
MVP for higher order functions (#2849)
Ellie Hermaszewska
2023-05-11
*
fixed shader resource views for multisample textures (#2880)
kopaka1822
2023-05-11
*
gfx: fix vulkan validation errors. (#2861)
Yong He
2023-05-02
*
vkd3d and dxvk integration (#2823)
Ellie Hermaszewska
2023-04-29
*
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-29
*
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-26
*
StringBuilder to lowerCamel (#2840)
jsmall-nvidia
2023-04-25
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Correct vulkan extension name for inline uniforms (#2822)
Ellie Hermaszewska
2023-04-21
*
Improve SourceMap coverage/testing (#2818)
jsmall-nvidia
2023-04-20
*
Changes for vkd3d proton (#2813)
Ellie Hermaszewska
2023-04-20
*
Make SourceMap a value type (#2812)
jsmall-nvidia
2023-04-19
*
Add render api category to synthesized tests (#2808)
Ellie Hermaszewska
2023-04-15
*
Bugfix: compiler will run forever to eliminate dead code (#2809)
winmad
2023-04-14
*
Some small fixes with Windows/DX usage (#2797)
Ellie Hermaszewska
2023-04-14
*
Set sharedMem argument to 0 when launching cuda kernel. (#2799)
Yong He
2023-04-13
*
Set the executable bit on Executable artifact files (#2796)
Ellie Hermaszewska
2023-04-14
*
Downgrade github runner to 20.04 (#2792)
Ellie Hermaszewska
2023-04-12
*
Fix for crashes around FileCheck (#2793)
jsmall-nvidia
2023-04-12
*
WIP Hack to work around IFileCheck release (#2789)
jsmall-nvidia
2023-04-11
*
Implement FileCheck tests for several test commands (#2747)
Ellie Hermaszewska
2023-04-11
*
Artifact simplification (#2781)
jsmall-nvidia
2023-04-11
*
Preliminary support for realtime clock (#2772)
jsmall-nvidia
2023-04-04
*
Squash some warnings (#2765)
Ellie Hermaszewska
2023-04-02
*
Fix several silently failing tests (#2767)
Ellie Hermaszewska
2023-04-02
*
Enable CUDA render api on unix (#2757)
Ellie Hermaszewska
2023-03-30
*
Don't touch output file if content did not change. (#2738)
Yong He
2023-03-28
*
Using SourceMap for location output (#2736)
jsmall-nvidia
2023-03-27
*
Add PyTorch C++ binding generation. (#2734)
Yong He
2023-03-26
*
Add texture tri-linear autodiff example. (#2715)
Yong He
2023-03-21
*
SourceMap encoding (#2706)
jsmall-nvidia
2023-03-16
*
Preliminary SourceMap support (#2701)
jsmall-nvidia
2023-03-16
*
Take into account the optimization level requested in TargetDesc (#2649)
Ellie Hermaszewska
2023-02-21
*
Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-16
*
Comment call to vkCreateInstance with a potential pitfall (#2642)
Ellie Hermaszewska
2023-02-11
*
Use stable sort in generation of lookup tables (#2638)
Ellie Hermaszewska
2023-02-09
*
GFX: make dispatch commands return error code. (#2625)
Yong He
2023-02-06
*
Use SPIR-V opcode names rather than numbers (#2571)
Ellie Hermaszewska
2023-02-03
*
Add ASAN support + fixes (#2614)
skallweitNV
2023-01-27
*
GFX report live objects (#2609)
skallweitNV
2023-01-25
*
Add vulkan extensions to support DLSS (#2603)
skallweitNV
2023-01-20
*
Fix validation errors (and hang) in swapchain resize test (#2578)
Ellie Hermaszewska
2023-01-06
*
Shader cache improvements (#2564)
skallweitNV
2022-12-14
*
Refactor shader cache (#2558)
skallweitNV
2022-12-12
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