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Making it easier to work with shaders
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slang-support.cpp
Commit message (
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Author
Age
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
*
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
*
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-22
*
Simplify CommandLine by removing Escaping (#1825)
jsmall-nvidia
2021-04-29
*
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
2021-04-01
*
Clean up render-test handling of input (#1766)
Tim Foley
2021-03-25
*
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-24
*
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-26
*
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
*
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-03
*
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
*
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
*
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-08
*
Slang compiles CUDA source via NVRTC (#1151)
jsmall-nvidia
2019-12-12
*
DownstreamCompiler abstraction (#1149)
jsmall-nvidia
2019-12-10
*
Initial work for "global generic value parameters" (#1127)
Tim Foley
2019-11-19
*
* Added getCStr(Name*) (#1121)
jsmall-nvidia
2019-11-13
*
Add basic support for entry points in `.slang-lib` files. (#1112)
Tim Foley
2019-11-06
*
Simple test profiling (#1062)
jsmall-nvidia
2019-09-23
*
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-16
*
CPU compute testing on non windows targets (#1045)
jsmall-nvidia
2019-09-09
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
*
#include not using search paths (#873)
jsmall-nvidia
2019-03-02
*
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
spCompile/spProcessCommandLineArguments return SlangResult (#610)
jsmall-nvidia
2018-07-06
*
Make render-test use Slang for all shader compilation (#597)
Tim Foley
2018-06-13
*
Feature/vulkan first render (#545)
jsmall-nvidia
2018-05-03
*
Fixes/improvements based on feature/render-binding-resource (#511)
jsmall-nvidia
2018-04-20
*
Separation of Binding/Resource construction on Renderer interface (#508)
jsmall-nvidia
2018-04-19
*
Feature/renderer binding (#489)
jsmall-nvidia
2018-04-17
*
SlangResult and small bug/typos fixes (#448)
jsmall-nvidia
2018-03-20
*
bug fix: witnessTable's subTypeDeclRef should have default substitution for g...
Yong He
2018-02-20
*
Remove support for the -no-checking flag (#392)
Tim Foley
2018-02-02
*
Initial work on getting render-test to support vulkan (#391)
Tim Foley
2018-02-02
*
Improvements and bug fixes for global type parameters
Yong He
2018-01-21
*
Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)
Tim Foley
2017-11-28
*
fix warnings
Yong He
2017-11-20
*
fixup global generic parameters
Yong He
2017-11-20
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
Support running and comparing execution results of compute shaders in testing...
YONGH\yongh
2017-10-19
*
Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
*
Fixup: deal with hitting `.obj` size limits for VS
Tim Foley
2017-09-25
*
Overhaul handling of entry points and translation units.
Tim Foley
2017-06-20
*
Allow for automatic importing of Slang code
Tim Foley
2017-06-19
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