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path: root/tools/render-test/slang-support.cpp
Commit message (Expand)AuthorAge
* Add API to control interface specialization. (#1925)Yong He2021-08-26
* Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He2021-08-17
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* Simplify CommandLine by removing Escaping (#1825)jsmall-nvidia2021-04-29
* Refactor D3D12 renderer root signature creation (#1779)Tim Foley2021-04-01
* Clean up render-test handling of input (#1766)Tim Foley2021-03-25
* Reimplement Vulkan shader objects. (#1764)Yong He2021-03-24
* Integrate reflection more deeply into gfx layer (#1677)Tim Foley2021-01-26
* COM-ify all slang-gfx interfaces. (#1656)Yong He2021-01-14
* Add shader object parameter binding to renderer_test. (#1622)Yong He2020-12-03
* Vulkan update/NVAPI support (#1511)jsmall-nvidia2020-08-21
* Prelude is associated with SourceLanguage (#1398)jsmall-nvidia2020-06-18
* Initial work to support OptiX output for ray tracing shaders (#1307)Tim Foley2020-04-08
* Slang compiles CUDA source via NVRTC (#1151)jsmall-nvidia2019-12-12
* DownstreamCompiler abstraction (#1149)jsmall-nvidia2019-12-10
* Initial work for "global generic value parameters" (#1127)Tim Foley2019-11-19
* * Added getCStr(Name*) (#1121)jsmall-nvidia2019-11-13
* Add basic support for entry points in `.slang-lib` files. (#1112)Tim Foley2019-11-06
* Simple test profiling (#1062)jsmall-nvidia2019-09-23
* CPU Performance/Testing improvements (#1055)jsmall-nvidia2019-09-16
* CPU compute testing on non windows targets (#1045)jsmall-nvidia2019-09-09
* WIP: Compute test running on CPU (#1023)jsmall-nvidia2019-08-19
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* #include not using search paths (#873)jsmall-nvidia2019-03-02
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley2018-08-03
* spCompile/spProcessCommandLineArguments return SlangResult (#610)jsmall-nvidia2018-07-06
* Make render-test use Slang for all shader compilation (#597)Tim Foley2018-06-13
* Feature/vulkan first render (#545)jsmall-nvidia2018-05-03
* Fixes/improvements based on feature/render-binding-resource (#511)jsmall-nvidia2018-04-20
* Separation of Binding/Resource construction on Renderer interface (#508)jsmall-nvidia2018-04-19
* Feature/renderer binding (#489)jsmall-nvidia2018-04-17
* SlangResult and small bug/typos fixes (#448)jsmall-nvidia2018-03-20
* bug fix: witnessTable's subTypeDeclRef should have default substitution for g...Yong He2018-02-20
* Remove support for the -no-checking flag (#392)Tim Foley2018-02-02
* Initial work on getting render-test to support vulkan (#391)Tim Foley2018-02-02
* Improvements and bug fixes for global type parametersYong He2018-01-21
* Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)Tim Foley2017-11-28
* fix warningsYong He2017-11-20
* fixup global generic parametersYong He2017-11-20
* Add support for global generic parameters (#285)Yong He2017-11-17
* Support running and comparing execution results of compute shaders in testing...YONGH\yongh2017-10-19
* Implement notion of a "container format" (#213)Tim Foley2017-10-16
* Fixup: deal with hitting `.obj` size limits for VSTim Foley2017-09-25
* Overhaul handling of entry points and translation units.Tim Foley2017-06-20
* Allow for automatic importing of Slang codeTim Foley2017-06-19