| Commit message (Collapse) | Author | Age |
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Move reflection to reflection-api.
* Slight reorg to pull out potentially Slang internal functions from the reflection API impls.
* Remove visual studio projects
* Fix for slang-binaries copy.
* Add the visual studio projects in build/visual-studio
* Remove miniz project.
* Differentiate the linePath from the filePath.
* Improve comment in premake5.lua + to kick of CI.
* Kick CI.
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* First pass at BindLocation.
* Added BindSet::init - for initializing with two input constant buffers. Needs better name, and perhaps should be another class.
* Fix handling of constant buffer stripping.
Improved initialization.
* Trying to generalize BindLocation a little more.
Split out CPULikeBindRoot.
* More work to make BindLocation et al work with non uniform bindings.
* Added parsing to a location.
* WIP: Trying to get CPU working with BindLocation.
* Describe problem of knowing the type of the reference point in the binding table.
* More ideas on getBindings fix.
* Remove BindSet as member of BindLocation.
* Added BindLocation::Invalid
* Made BindLocation able to be key in hash
* Use BindLocation for bindings on BindingSet.
* Added cuda and nvrtc categories to test infrastructure.
Disabled CUDA synthetic tests by default.
Fixed such that all tests now produce something in BindLocation style.
* Use m_userIndex instead of m_userData on Resource.
Move the binding setup out of cpu-compute-util (as no longer CPU specific)
* Removed CPUBinding - used BindLocation/BindSet instead.
Fixed some bugs around indexOf around uniform indirection.
* Renamed BindSet::Resource -> BindSet::Value.
* Document BindLocation.
* Fixes for Clang/GCC
Improve invariant requirement handling when constructing from BindPoints.
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* First pass of render-test refactor.
* Make window construction a function that can choose an implementation.
* Remove OpenGL as currently has windows dependency.
* Disable Vulkan as Renderer impl has dependency on windows.
* Pass Window in as parameter of 'update'.
* Add win-window.cpp as was missing.
* Fix warning on windows about signs during comparison.
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* WIP: Refactor of CPUCompute and stand alone cpu-render-test
* Fix compilation on CygWin.
* Make CPU compute tests run on non windows targets.
* Check that C/C++ compiler is available for CPU compute.
* Fix some tabbing issues.
* Add -fPIC on gfx
* Use dxcompiler_47.dll from slang-binaries on windows.
* make https for git module slang-binaries
* Fix comment in premake5.lua around d3dcompiler_47.dll
* Add resources to the CPUComputeUtil::Context to keep in scope.
* Fixes problem compiling on cygwin where dx12 is included in build of gfx lib.
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* WIP: Memory binding.
* WIP for binding.
* Fix handling of writing to constant buffer.
* Fix bug in handling indices.
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* Remove AppContext. Use StdChannels to hold writers, and TestToolUtil to hold test tool specific functionality.
* StdChannels -> StdWriters
* getStdOut -> getOut, getStdError -> getError
* Renamed main.cpp files of tools to try and stop visual studio getting confused between files - such that clicking on an error takes editor to the right location.
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* Remove circular reference to renderer on Vk & D3D12 DescriptorSetImpl
* Refactor Stbi image loading such that memory is correctly freed when goes out of scope.
Added Crt memory dump at termination.
Reduced erroneous reporting by scoping TestContext.
* Used capitalized acronym for STBImage to keep Tim happy.
* Split out TestReporter - to just handle reporting test results
Split out Options
Made TestContext hold options, and the reporter
Removed remaining memory leaks.
* Small optimization for rawWrite, such that it directly writes over print..
* Improve comments on TestCategorySet
* Fix typos in TestCategorySet
* Made slangc a cpp file as part of slang-test (removing need for separate project/shared library).
* * Made all test tools only available as dlls.
* Made possible to invoke test tool dll from command line
slang-test slangc [--bindir xxx] options to slangc
* Fix Visual Studio projects that are no longer needed.
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