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authorjsmall-nvidia <jsmall@nvidia.com>2018-12-17 09:22:14 -0500
committerGitHub <noreply@github.com>2018-12-17 09:22:14 -0500
commitd2ddc590601778f309c81f7d19d5e7fed34210de (patch)
tree8ad5dd912fe43e946a4e40cce3eb6c8410254600 /tools/render-test/render-test-tool.vcxproj.filters
parentd43c566fa29bbc0da1534aea236d54ee5ca104b8 (diff)
Feature/test tool shared libraries (#758)
* Remove circular reference to renderer on Vk & D3D12 DescriptorSetImpl * Refactor Stbi image loading such that memory is correctly freed when goes out of scope. Added Crt memory dump at termination. Reduced erroneous reporting by scoping TestContext. * Used capitalized acronym for STBImage to keep Tim happy. * Split out TestReporter - to just handle reporting test results Split out Options Made TestContext hold options, and the reporter Removed remaining memory leaks. * Small optimization for rawWrite, such that it directly writes over print.. * Improve comments on TestCategorySet * Fix typos in TestCategorySet * Made slangc a cpp file as part of slang-test (removing need for separate project/shared library). * * Made all test tools only available as dlls. * Made possible to invoke test tool dll from command line slang-test slangc [--bindir xxx] options to slangc * Fix Visual Studio projects that are no longer needed.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj.filters')
-rw-r--r--tools/render-test/render-test-tool.vcxproj.filters48
1 files changed, 48 insertions, 0 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters
new file mode 100644
index 000000000..ff3d52a7e
--- /dev/null
+++ b/tools/render-test/render-test-tool.vcxproj.filters
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier>
+ </Filter>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="options.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="png-serialize-util.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="shader-input-layout.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="shader-renderer-util.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="slang-support.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="main.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="options.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="png-serialize-util.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="shader-input-layout.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="shader-renderer-util.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="slang-support.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
+</Project> \ No newline at end of file