diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2018-12-17 09:22:14 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-12-17 09:22:14 -0500 |
| commit | d2ddc590601778f309c81f7d19d5e7fed34210de (patch) | |
| tree | 8ad5dd912fe43e946a4e40cce3eb6c8410254600 /tools/render-test/render-test-tool.vcxproj.filters | |
| parent | d43c566fa29bbc0da1534aea236d54ee5ca104b8 (diff) | |
Feature/test tool shared libraries (#758)
* Remove circular reference to renderer on Vk & D3D12 DescriptorSetImpl
* Refactor Stbi image loading such that memory is correctly freed when goes out of scope.
Added Crt memory dump at termination.
Reduced erroneous reporting by scoping TestContext.
* Used capitalized acronym for STBImage to keep Tim happy.
* Split out TestReporter - to just handle reporting test results
Split out Options
Made TestContext hold options, and the reporter
Removed remaining memory leaks.
* Small optimization for rawWrite, such that it directly writes over print..
* Improve comments on TestCategorySet
* Fix typos in TestCategorySet
* Made slangc a cpp file as part of slang-test (removing need for separate project/shared library).
* * Made all test tools only available as dlls.
* Made possible to invoke test tool dll from command line
slang-test slangc [--bindir xxx] options to slangc
* Fix Visual Studio projects that are no longer needed.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj.filters')
| -rw-r--r-- | tools/render-test/render-test-tool.vcxproj.filters | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters new file mode 100644 index 000000000..ff3d52a7e --- /dev/null +++ b/tools/render-test/render-test-tool.vcxproj.filters @@ -0,0 +1,48 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Header Files"> + <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> + </Filter> + <Filter Include="Source Files"> + <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="options.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="png-serialize-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="shader-input-layout.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="shader-renderer-util.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="slang-support.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="main.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="options.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="png-serialize-util.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="shader-input-layout.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="shader-renderer-util.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="slang-support.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project>
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