diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-12-04 13:03:29 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-04 10:03:29 -0800 |
| commit | 47ed0f68602a8ed0c425d2a4666969ad0db04ca6 (patch) | |
| tree | c104f182dbf1a2b9e12e8d383215749e11ab35dc /tools/render-test/render-test-tool.vcxproj.filters | |
| parent | 277780ab7770453ed12e82df10d2a9d79ebf47dd (diff) | |
Projects in 'build' and Slang API separation (#1624)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Move reflection to reflection-api.
* Slight reorg to pull out potentially Slang internal functions from the reflection API impls.
* Remove visual studio projects
* Fix for slang-binaries copy.
* Add the visual studio projects in build/visual-studio
* Remove miniz project.
* Differentiate the linePath from the filePath.
* Improve comment in premake5.lua + to kick of CI.
* Kick CI.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj.filters')
| -rw-r--r-- | tools/render-test/render-test-tool.vcxproj.filters | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters deleted file mode 100644 index 36b384bb0..000000000 --- a/tools/render-test/render-test-tool.vcxproj.filters +++ /dev/null @@ -1,69 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Header Files"> - <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> - </Filter> - <Filter Include="Source Files"> - <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> - </Filter> - </ItemGroup> - <ItemGroup> - <ClInclude Include="bind-location.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="cpu-compute-util.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="options.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="png-serialize-util.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="shader-input-layout.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="shader-renderer-util.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="slang-support.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="window.h"> - <Filter>Header Files</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <ClCompile Include="bind-location.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="cpu-compute-util.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="options.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="png-serialize-util.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="render-test-main.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="shader-input-layout.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="shader-renderer-util.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="slang-support.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="window.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="windows\win-window.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - </ItemGroup> -</Project>
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