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authorjsmall-nvidia <jsmall@nvidia.com>2020-12-04 13:03:29 -0500
committerGitHub <noreply@github.com>2020-12-04 10:03:29 -0800
commit47ed0f68602a8ed0c425d2a4666969ad0db04ca6 (patch)
treec104f182dbf1a2b9e12e8d383215749e11ab35dc /tools/render-test/render-test-tool.vcxproj.filters
parent277780ab7770453ed12e82df10d2a9d79ebf47dd (diff)
Projects in 'build' and Slang API separation (#1624)
* #include an absolute path didn't work - because paths were taken to always be relative. * Move reflection to reflection-api. * Slight reorg to pull out potentially Slang internal functions from the reflection API impls. * Remove visual studio projects * Fix for slang-binaries copy. * Add the visual studio projects in build/visual-studio * Remove miniz project. * Differentiate the linePath from the filePath. * Improve comment in premake5.lua + to kick of CI. * Kick CI.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj.filters')
-rw-r--r--tools/render-test/render-test-tool.vcxproj.filters69
1 files changed, 0 insertions, 69 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters
deleted file mode 100644
index 36b384bb0..000000000
--- a/tools/render-test/render-test-tool.vcxproj.filters
+++ /dev/null
@@ -1,69 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Header Files">
- <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files">
- <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="bind-location.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="cpu-compute-util.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="options.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="png-serialize-util.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="shader-input-layout.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="shader-renderer-util.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="slang-support.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="window.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="bind-location.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="cpu-compute-util.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="options.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="png-serialize-util.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="render-test-main.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="shader-input-layout.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="shader-renderer-util.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="slang-support.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="window.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="windows\win-window.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
-</Project> \ No newline at end of file