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authorjsmall-nvidia <jsmall@nvidia.com>2019-09-13 15:59:15 -0400
committerGitHub <noreply@github.com>2019-09-13 15:59:15 -0400
commitc2e5d2468ad6a38cdb8a067da0678302f6cc6066 (patch)
tree97c448d28e54068d84c422e9f172996b7a95f1ed /tools/render-test/render-test-tool.vcxproj.filters
parent0b6321b3f08c48e37e6b8256d420f05d9727fb5a (diff)
Refactor render-test to make cross platform (#1053)
* First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison.
Diffstat (limited to 'tools/render-test/render-test-tool.vcxproj.filters')
-rw-r--r--tools/render-test/render-test-tool.vcxproj.filters9
1 files changed, 9 insertions, 0 deletions
diff --git a/tools/render-test/render-test-tool.vcxproj.filters b/tools/render-test/render-test-tool.vcxproj.filters
index 769d53aed..7091fce6b 100644
--- a/tools/render-test/render-test-tool.vcxproj.filters
+++ b/tools/render-test/render-test-tool.vcxproj.filters
@@ -30,6 +30,9 @@
<ClInclude Include="slang-support.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="window.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="cpu-compute-util.cpp">
@@ -56,5 +59,11 @@
<ClCompile Include="slang-support.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="window.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="windows\win-window.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
</Project> \ No newline at end of file