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Making it easier to work with shaders
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render-test
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options.cpp
Commit message (
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Author
Age
*
Add RHI Device Caching and Test Prefix Exclusion (#8448)
Gangzheng Tong
2025-09-22
*
render-test: Change D3D12 default to sm_6_5 (#8320)
James Helferty (NVIDIA)
2025-09-02
*
Add a new option "-capability" to slang-test and render-test (#7054)
Jay Kwak
2025-05-11
*
Update spirv-tools to for SDK v2025.2 (#6893)
Gangzheng Tong
2025-04-25
*
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
*
Show adapter info in slang-test (#6388)
cheneym2
2025-02-19
*
Enable D3D12 experimental feature to use coopvec (#6290)
Jay Kwak
2025-02-05
*
Avoid using the backend validation when using test server (#6094)
Jay Kwak
2025-01-17
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Add WGSL support for slang-test (#5174)
Anders Leino
2024-10-07
*
refactor render test to use latest slang-rhi (#5119)
Simon Kallweit
2024-09-19
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-05-01
*
Refactor compiler option representations. (#3598)
Yong He
2024-02-20
*
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
*
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-11
*
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-15
*
StringBuilder to lowerCamel (#2840)
jsmall-nvidia
2023-04-25
*
Add AdapterLUID to identify GPU adapters (#2492)
skallweitNV
2022-11-04
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
*
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-22
*
Simplify CommandLine by removing Escaping (#1825)
jsmall-nvidia
2021-04-29
*
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-17
*
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-10
*
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-03
*
NVAPI improvements (#1512)
jsmall-nvidia
2020-08-24
*
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
*
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-08
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Added support for Targets to TypeTextUtil. (#1226)
jsmall-nvidia
2020-02-18
*
CUDA/C++ backend improvements (#1198)
jsmall-nvidia
2020-02-04
*
Feature/test for double behavior (#1186)
jsmall-nvidia
2020-01-29
*
Setup of runtime cuda device (#1162)
jsmall-nvidia
2020-01-08
*
Feature/source downstream compiler (#1153)
jsmall-nvidia
2019-12-12
*
Slang compiles CUDA source via NVRTC (#1151)
jsmall-nvidia
2019-12-12
*
Add basic support for entry points in `.slang-lib` files. (#1112)
Tim Foley
2019-11-06
*
Simple test profiling (#1062)
jsmall-nvidia
2019-09-23
*
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-18
*
CPU ABI improvements (#1056)
jsmall-nvidia
2019-09-17
*
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-16
*
CPU compute testing on non windows targets (#1045)
jsmall-nvidia
2019-09-09
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Feature/test improvements (#934)
jsmall-nvidia
2019-04-02
*
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-25
*
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-18
*
Add -profile option to render-test to override a profile to use (#898)
jsmall-nvidia
2019-03-12
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