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Making it easier to work with shaders
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Author
2021-02-05
Shader-Object example (#1694)
Yong He
2021-02-05
Typo in renderer name for DX12 (#1693)
jsmall-nvidia
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-01-27
Make own a slang session. (#1678)
Yong He
2021-01-26
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-21
Fix D3D12 DescriptorSet::setSampler bug (#1668)
Yong He
2021-01-21
Add `StructuredBuffer` support in `gfx`. (#1666)
Yong He
2021-01-19
Make `ShaderCursor` no longer depend on core. (#1661)
Yong He
2021-01-17
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-11
Make `gfx::Renderer` a COM interface. (#1653)
Yong He
2021-01-06
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2020-12-15
Cleanup CUDA renderer. (#1644)
Yong He
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-10-15
Fix Vk leak (#1579)
jsmall-nvidia
2020-10-02
Use new vulkan debug layer. (#1566)
Yong He
2020-08-24
NVAPI improvements (#1512)
jsmall-nvidia
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-05
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-07-23
Fix for vulkan tests failing (#1456)
jsmall-nvidia
2020-07-02
Only call m_api functions if m_api has been validly set on dtor of VulkanDevi...
jsmall-nvidia
2020-05-26
Improvements around hashing (#1355)
jsmall-nvidia
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-01-08
Setup of runtime cuda device (#1162)
jsmall-nvidia
2019-11-19
Initial work for "global generic value parameters" (#1127)
Tim Foley
2019-09-16
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-13
Refactor render-test to make cross platform (#1053)
jsmall-nvidia
2019-08-27
Two fixes to avoid random crash on destruction of GLRenderer (#1038)
jsmall-nvidia
2019-08-19
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-05-31
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-09
IntSet -> UIntSet (#961)
jsmall-nvidia
2019-04-29
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-25
Feature/uint int definition (#954)
jsmall-nvidia
2019-03-25
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-21
Hotfix/dx12 cubemap lookup (#921)
jsmall-nvidia
2019-03-21
Hotfix/dx12 tests use hardware (#920)
jsmall-nvidia
2019-03-21
Fix intemittent crash on dx12. (#919)
jsmall-nvidia
2019-03-18
First pass support for half on vk (#912)
jsmall-nvidia
2019-03-15
Upgraded vulkan headers to v1.1.103 (#909)
jsmall-nvidia
2019-03-08
Confirm layout for structured buffer of matrices, and related fixes (#889)
Tim Foley
2019-03-08
Fix a 64-bit issue in our Windows UI code (#887)
Tim Foley
2019-02-27
Hotfix/device check review (#862)
jsmall-nvidia
2019-02-26
Dx11 & Dx12 device startup (#861)
jsmall-nvidia
2019-02-19
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-15
Split front- and back-ends (#846)
Tim Foley
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