diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-09-16 09:38:21 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-16 09:38:21 -0400 |
| commit | 40d8f3aeedf018c7c6766e98ec64733abd90671e (patch) | |
| tree | 0c9cae7bc88d4344dd53596a88c3ce9918f2df13 /tools/gfx | |
| parent | c2e5d2468ad6a38cdb8a067da0678302f6cc6066 (diff) | |
CPU Performance/Testing improvements (#1055)
* First pass of render-test refactor.
* Make window construction a function that can choose an implementation.
* Remove OpenGL as currently has windows dependency.
* Disable Vulkan as Renderer impl has dependency on windows.
* Pass Window in as parameter of 'update'.
* Add win-window.cpp as was missing.
* Fix warning on windows about signs during comparison.
* * Added mechanism to add random arrays as buffer inputs and select type
* Improved RenderGenerator to generate more types, and to be more careful around int32 ranges.
* Added support for security checks (for Visual Studio C++)
* Disable Execption handling being on by default when compiling kernels
* Added a 'Group' version of the entry point that will evaluate all threads in a group in a single call. In test code use this method if available.
* Added -compile-arg to be able to pass arguments to the compile within render-test
* Add documention for the _Group execution feature.
* Fix some typos in cpu-target.md
Diffstat (limited to 'tools/gfx')
| -rw-r--r-- | tools/gfx/render.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/tools/gfx/render.h b/tools/gfx/render.h index 42cf5fe60..30373b356 100644 --- a/tools/gfx/render.h +++ b/tools/gfx/render.h @@ -12,6 +12,7 @@ #include "../../source/core/slang-smart-pointer.h" #include "../../source/core/slang-list.h" #include "../../source/core/slang-dictionary.h" +#include "../../source/core/slang-process-util.h" #include "../../slang.h" @@ -149,6 +150,8 @@ struct ShaderCompileRequest Slang::List<Slang::String> entryPointGenericTypeArguments; Slang::List<Slang::String> entryPointExistentialTypeArguments; Slang::List<Slang::String> globalExistentialTypeArguments; + + Slang::List<Slang::CommandLine::Arg> compileArgs; }; /// Different formats of things like pixels or elements of vertices |
