From 40d8f3aeedf018c7c6766e98ec64733abd90671e Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Mon, 16 Sep 2019 09:38:21 -0400 Subject: CPU Performance/Testing improvements (#1055) * First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison. * * Added mechanism to add random arrays as buffer inputs and select type * Improved RenderGenerator to generate more types, and to be more careful around int32 ranges. * Added support for security checks (for Visual Studio C++) * Disable Execption handling being on by default when compiling kernels * Added a 'Group' version of the entry point that will evaluate all threads in a group in a single call. In test code use this method if available. * Added -compile-arg to be able to pass arguments to the compile within render-test * Add documention for the _Group execution feature. * Fix some typos in cpu-target.md --- tools/gfx/render.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'tools/gfx') diff --git a/tools/gfx/render.h b/tools/gfx/render.h index 42cf5fe60..30373b356 100644 --- a/tools/gfx/render.h +++ b/tools/gfx/render.h @@ -12,6 +12,7 @@ #include "../../source/core/slang-smart-pointer.h" #include "../../source/core/slang-list.h" #include "../../source/core/slang-dictionary.h" +#include "../../source/core/slang-process-util.h" #include "../../slang.h" @@ -149,6 +150,8 @@ struct ShaderCompileRequest Slang::List entryPointGenericTypeArguments; Slang::List entryPointExistentialTypeArguments; Slang::List globalExistentialTypeArguments; + + Slang::List compileArgs; }; /// Different formats of things like pixels or elements of vertices -- cgit v1.2.3