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path: root/tools/gfx/vulkan/vk-device.cpp
AgeCommit message (Expand)Author
2024-12-10A small mistake. (#5819)HappyLi3
2024-11-13Correct include dir for libslang (#5539)Ellie Hermaszewska
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-06-27Ray tracing validation (#4418)ccummingsNV
2024-06-11Remove duplicate `VkPhysicalDeviceComputeShaderDerivativesFeaturesNV` extensi...ArielG-NV
2024-06-10Address glslang ordering requirments for 'derivative_group_*NV' (#4323)ArielG-NV
2024-06-01Support different SPIRV versions. (#4254)Yong He
2024-05-22Fix all Clang-14 warnings (#4203)ArielG-NV
2024-05-13[gfx] specify resource view buffer range in bytes (#4149)skallweitNV
2024-05-08[gfx] Cache mutable root shader object in Vulkan (#4119)skallweitNV
2024-04-28Add variable pointers to render-test-vk and a related failing test-case (#4041)ArielG-NV
2024-03-26Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV
2024-03-16[gfx] compile shaders when creating programs for d3d12/vulkan (#3774)skallweitNV
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-03-07set VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for device local memory (#3698)skallweitNV
2024-02-28[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He
2024-02-27add support for shared resources on vulkan/linux (#3636)skallweitNV
2024-02-26switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)Simon Kallweit
2024-02-20derive approximate DX12 shader model in vulkan (#3596)skallweitNV
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-02Atomics+Wave ops intrinsics fixes. (#3542)Yong He
2024-02-02adding required extensions to gfx to enable basic vulkan printf functionality...Nathan V. Morrical
2023-12-18macos/vulkan support (#3418)skallweitNV
2023-10-19Add a tool to dump/replay compute pipeline creation from gfx. (#3275)Yong He
2023-10-05Check for extension support before enabling a feature (#3262)Ellie Hermaszewska
2023-10-02More direct-SPIRV fixes. (#3257)Yong He
2023-09-13Fix build with --enable-xlib=false (#3203)Ellie Hermaszewska
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-09-06Add support for getting external semaphore handles (#3181)skallweitNV
2023-07-18nsight Aftermath crash example (#2984)jsmall-nvidia
2023-05-11MVP for higher order functions (#2849)Ellie Hermaszewska
2023-05-02gfx: fix vulkan validation errors. (#2861)Yong He
2023-04-25Dictionary using lowerCamel (#2835)jsmall-nvidia
2023-04-21Correct vulkan extension name for inline uniforms (#2822)Ellie Hermaszewska
2023-04-04Preliminary support for realtime clock (#2772)jsmall-nvidia
2023-02-11Comment call to vkCreateInstance with a potential pitfall (#2642)Ellie Hermaszewska
2023-01-20Add vulkan extensions to support DLSS (#2603)skallweitNV
2022-11-07Initial version of DeviceLimits implemented in d3d12, d3d11, vulkan and cuda ...skallweitNV
2022-11-04Add AdapterLUID to identify GPU adapters (#2492)skallweitNV
2022-10-05Various gfx fixes. (#2434)Yong He
2022-09-26Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)Yong He
2022-08-10Artifact and ICastable (#2351)jsmall-nvidia
2022-07-12Fixed incorrectly scoped variable causing crashes on certain linux toolchains...Sai Praveen Bangaru
2022-06-01Vulkan validation error fixes (#2254)lucy96chen
2022-05-26Split render-vk.h/.cpp into a set of smaller files (#2244)lucy96chen