| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-12-26 | Support dispatchComputeIndirect and draw(Indexed)Indirect with count buffer f... | AdamYuan |
| 2024-11-05 | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska |
| 2024-10-29 | format | Ellie Hermaszewska |
| 2024-05-27 | add support for callable shaders in gfx (#3460) | skallweitNV |
| 2024-05-13 | [gfx] specify resource view buffer range in bytes (#4149) | skallweitNV |
| 2024-05-11 | add missing Result to IRayTracingCommandEncoder::bindPipline (#4148) | skallweitNV |
| 2024-05-08 | [gfx] Cache mutable root shader object in Vulkan (#4119) | skallweitNV |
| 2023-11-01 | Parameter binding and gfx fixes. (#3302) | Yong He |
| 2023-09-11 | Add Mesh and Task shader support to GFX (#3190) | Ellie Hermaszewska |
| 2023-02-06 | GFX: make dispatch commands return error code. (#2625) | Yong He |
| 2022-06-21 | Added a second set of shaders to the ray tracing test and added another test ... | lucy96chen |
| 2022-05-26 | Split render-vk.h/.cpp into a set of smaller files (#2244) | lucy96chen |
