| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-11-05 | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska |
| 2024-10-29 | format | Ellie Hermaszewska |
| 2024-05-13 | [gfx] specify resource view buffer range in bytes (#4149) | skallweitNV |
| 2024-04-15 | [GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954) | Yong He |
| 2024-02-20 | Refactor compiler option representations. (#3598) | Yong He |
| 2023-11-01 | Parameter binding and gfx fixes. (#3302) | Yong He |
| 2023-10-17 | Type layouts for structured buffers with counters (#3269) | Ellie Hermaszewska |
| 2023-10-02 | Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252) | Yong He |
| 2022-10-05 | Various gfx fixes. (#2434) | Yong He |
| 2022-05-17 | Split render-d3d12.h/cpp into a set of smaller files (#2231) | lucy96chen |
