| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-12-08 | D3D12 and Vulkan to CUDA Texture Sharing (#2038) | lucy96chen |
| 2021-05-25 | Rework shader object specialization control interface. (#1857) | Yong He |
| 2021-05-21 | [gfx] Support StructuredBuffer<IInterface>. (#1851) | Yong He |
| 2021-02-19 | Make gfx library visible to external user. (#1719) | Yong He |
| 2021-01-26 | Integrate reflection more deeply into gfx layer (#1677) | Tim Foley |
| 2021-01-19 | Make `ShaderCursor` no longer depend on core. (#1661) | Yong He |
| 2021-01-17 | Make `gfx` compile to a DLL. (#1660) | Yong He |
