diff options
| author | Yong He <yonghe@outlook.com> | 2021-05-21 16:38:33 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-21 16:38:33 -0700 |
| commit | 7f8a9994d0bd99a171a1daa0bce46d92c02ccffd (patch) | |
| tree | 0b187e63ab5b9ce6f5ab41266fedaec44091a217 /tools/gfx-util/shader-cursor.h | |
| parent | 172538fdb418f7a2faab1f5a410f3b2cb8e18ba5 (diff) | |
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'tools/gfx-util/shader-cursor.h')
| -rw-r--r-- | tools/gfx-util/shader-cursor.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/tools/gfx-util/shader-cursor.h b/tools/gfx-util/shader-cursor.h index 24008cf24..7512c62ee 100644 --- a/tools/gfx-util/shader-cursor.h +++ b/tools/gfx-util/shader-cursor.h @@ -26,6 +26,7 @@ struct ShaderCursor { IShaderObject* m_baseObject = nullptr; slang::TypeLayoutReflection* m_typeLayout = nullptr; + ShaderObjectContainerType m_containerType = ShaderObjectContainerType::None; ShaderOffset m_offset; /// Get the type (layout) of the value being pointed at by the cursor @@ -78,6 +79,7 @@ struct ShaderCursor ShaderCursor(IShaderObject* object) : m_baseObject(object) , m_typeLayout(object->getElementTypeLayout()) + , m_containerType(object->getContainerType()) {} SlangResult setData(void const* data, size_t size) const @@ -116,9 +118,13 @@ struct ShaderCursor /// Produce a cursor to the element or field with the given `index`. /// /// This is a convenience wrapper around `getElement()`. - ShaderCursor operator[](SlangInt index) const - { - return getElement(index); - } + ShaderCursor operator[](int64_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](uint64_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](int32_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](uint32_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](int16_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](uint16_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](int8_t index) const { return getElement((SlangInt)index); } + ShaderCursor operator[](uint8_t index) const { return getElement((SlangInt)index); } }; } |
