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Making it easier to work with shaders
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Author
2020-02-26
Support for RWTexture types on CPU and CUDA (#1243)
jsmall-nvidia
2020-02-25
Fix a crash when a generic value argument isn't constant (#1241)
Tim Foley
2020-02-24
Fix support for SV_Coverage on GLSL path (#1239)
Tim Foley
2020-02-21
Add surface syntax for "this type" (#1236)
Tim Foley
2020-02-21
Initial support for explicit default initializers (#1235)
Tim Foley
2020-02-20
WIP on RWTexture types on CUDA/CPU (#1234)
jsmall-nvidia
2020-02-20
Initial support for user-defined initializer/constructor declarations (#1233)
Tim Foley
2020-02-20
CUDA/CPU support for 1D, 2D, CubeArray (#1232)
jsmall-nvidia
2020-02-19
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-18
First pass Texture Array support on CUDA/CPU (#1225)
jsmall-nvidia
2020-02-18
CUDA/CPU resource coverage (#1224)
jsmall-nvidia
2020-02-14
Feature/cuda coverage (#1223)
jsmall-nvidia
2020-02-13
* Fix for unary - on glsl (#1222)
jsmall-nvidia
2020-02-12
Nvrtc disable warnings/Float literal improvements (#1220)
jsmall-nvidia
2020-02-12
Support for isinf/isfinite/isnan/ldexp (#1219)
jsmall-nvidia
2020-02-12
CUDA barrier/atomic support (#1218)
jsmall-nvidia
2020-02-10
Fix output GLSL for primitive ID in a geometry shader (#1214)
Tim Foley
2020-02-10
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-08
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-07
HLSL Intrinsic coverage test improvements (#1206)
jsmall-nvidia
2020-02-07
Change handling of strings for HLSL/GLSL targets (#1204)
Tim Foley
2020-02-06
Float matrix intrinsic test/fixes (#1203)
jsmall-nvidia
2020-02-06
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
Improve checks and diagnostics around redeclarations (#1201)
Tim Foley
2020-02-05
Improve behavior when undefined identifier is a contextual keyword (#1200)
Tim Foley
2020-02-05
Add support for RWBuffer writes on GLSL/SPIR-V target (#1199)
Tim Foley
2020-02-04
CUDA/C++ backend improvements (#1198)
jsmall-nvidia
2020-01-31
64 bit doc and testing improvements (#1196)
jsmall-nvidia
2020-01-31
Fix for a macro expansion bug (#1192)
Tim Foley
2020-01-31
64 bit types doc (#1194)
jsmall-nvidia
2020-01-30
Support for 64 bit integer types (#1191)
jsmall-nvidia
2020-01-29
Feature/target intrinsic fold (#1190)
jsmall-nvidia
2020-01-29
Feature/test for double behavior (#1186)
jsmall-nvidia
2020-01-28
Fix layout for structured buffers of matrices (#1184)
Tim Foley
2020-01-28
Synthesizing CUDA tests (#1183)
jsmall-nvidia
2020-01-24
Fix for infinite recursion with macro invocation (#1177)
jsmall-nvidia
2020-01-24
Texture Sample available in CUDA (#1176)
jsmall-nvidia
2020-01-23
Fix a bug in handling explicit register space bindings (#1175)
Tim Foley
2020-01-22
Matrix indexing (#1172)
jsmall-nvidia
2020-01-22
WIP HLSL intrinsic coverage (#1171)
jsmall-nvidia
2020-01-22
Testing double based intrinsics (#1170)
jsmall-nvidia
2020-01-21
HLSL intrinsic coverage (#1169)
jsmall-nvidia
2020-01-21
CUDA support improvements (#1168)
jsmall-nvidia
2020-01-17
Slang -> CUDA kernel runs correctly in test infrastructure (#1167)
jsmall-nvidia
2020-01-08
Cover a few corner cases in reflection API (#1163)
Tim Foley
2019-12-19
WIP CUDA source emit (#1157)
jsmall-nvidia
2019-12-19
Fix invocation of `[mutating]` methods (#1156)
Tim Foley
2019-12-12
Slang compiles CUDA source via NVRTC (#1151)
jsmall-nvidia
2019-12-06
Support conversion from int/uint to enum types (#1147)
Tim Foley
2019-12-06
Remove legacy feature for merging global shader parameters (#1139)
Tim Foley
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