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Author
2025-07-03
Don't use access::sample for multisample texture in metal (#7601)
Gangzheng Tong
2025-06-18
Fix additional VVL violations (#7377)
Gangzheng Tong
2025-06-10
Fix reflection to json issue (#7379)
kaizhangNV
2025-06-10
Legalise out parameters for vertex shaders on metal (#6943)
Ellie Hermaszewska
2025-05-16
Fix HLSL ByteAddressBuffer Load* parameter integer type (#7117)
Darren Wihandi
2025-04-02
Metal remove void field (#6725)
kaizhangNV
2025-04-01
Use coopvec supporting dxcompiler.dll and dxil.dll (#6719)
Jay Kwak
2025-03-31
Revert "Eliminate empty struct on metal target (#6603)" (#6711)
Jay Kwak
2025-03-26
Eliminate empty struct on metal target (#6603)
kaizhangNV
2025-02-20
Metal fix (#6413)
kaizhangNV
2025-01-24
Fix depth texture sampling on Metal. (#6168)
Yong He
2025-01-22
Remove unnecessary parameters from Metal entry point signature (#6131)
Darren Wihandi
2025-01-17
Refactor _Texture to constrain on texel types. (#6115)
Yong He
2025-01-17
hoist entry point params for wgsl (#6116)
Darren Wihandi
2025-01-16
C-like emitter: Add parenthesis when combining relational and bitwise… (#6070)
Anders Leino
2025-01-10
WGSL: Convert signed vector shift amounts to unsigned (#6023)
Anders Leino
2025-01-10
Fix Metal type layout reflection for nested parameter blocks. (#6042)
Yong He
2025-01-09
Add CalculateLevelOfDetail* overloads for comparison samplers (#6018)
Darren Wihandi
2025-01-08
Add SampleCmpLevel intrinsics (#6004)
Darren Wihandi
2025-01-01
Fix reflection for metal vector [[id]] location. (#5943)
Yong He
2024-12-18
Support explicit `[vk::location(n)]` binding on metal/wgsl. (#5907)
Yong He
2024-12-16
Support matrix negation in metal backend. (#5891)
Yong He
2024-12-10
Enable WGSL tests that works for Metal related to Semantics (#5816)
Jay Kwak
2024-12-02
Varying inputs and outputs for wgsl (#5669)
Ellie Hermaszewska
2024-11-06
Fix IntVal unification logic to insert type casts + buffer element lowering r...
Yong He
2024-11-02
Revert uint<->int implicit cast cost to prefer promotion to unsigned. (#5480)
Yong He
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-15
Enable WebGPU tests in CI (#5239)
Anders Leino
2024-10-09
Metal: Texture write fix (#4952)
Dynamitos
2024-10-08
Overhaul docgen tool and setup CI to generate stdlib reference. (#5232)
Yong He
2024-09-25
Fixing bug when writing primitives in metal mesh shaders (#5069)
Dynamitos
2024-08-28
Metal: Mesh Shaders (#4280)
Dynamitos
2024-08-14
Do not zero-initialize groupshared and rayquery variables (#4838)
ArielG-NV
2024-07-18
Metal: `Interlocked` (atomic) member function support for buffers (#4655)
ArielG-NV
2024-07-10
Implement non member function atomic texture support (#4544)
ArielG-NV
2024-07-10
Fixes to Metal Input parameters and Output value input/output semantics (#4536)
ArielG-NV
2024-06-27
Remove returned-array-legalization pass for metal (#4478)
ArielG-NV
2024-06-25
Support atomic intrinsics for Metal (#4473)
Jay Kwak
2024-06-18
Metal: Implement fix for non vector4 texture Load/Sample (#4417)
ArielG-NV
2024-06-13
[Metal] Support SV_TargetN. (#4390)
Yong He
2024-06-13
Implement for metal `SV_GroupIndex` (#4385)
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-12
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-11
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-08
Metal system value overhaul. (#4308)
Yong He
2024-06-02
Metal Task Shader payload (#4238)
Dynamitos
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-17
Test binding index for combined and not-combined textures (#4180)
Jay Kwak
2024-05-16
RasterizerOrder resource for spirv and metal. (#4175)
Yong He
2024-05-16
Capabilities System, CapabilitySet Logic Overhaul (#4145)
ArielG-NV
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