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* Emit sample index when constructing a `OpImageTexelPointer` (#7563)ArielG-NV2025-06-30
* Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)ArielG-NV2025-05-22
* Fix HLSL ByteAddressBuffer Load* parameter integer type (#7117)Darren Wihandi2025-05-16
* Add checking for hlsl register semantic. (#7118)Yong He2025-05-15
* cuda: Add more formats for texture read/write (#7012)Mukund Keshava2025-05-12
* Add a new capability hlsl_2018 that avoid using select/and/or (#7003)Jay Kwak2025-05-05
* Add subscript operator support in cuda (#6830)Mukund Keshava2025-04-30
* update slang-rhi (#6587)Simon Kallweit2025-04-24
* Add slang-test check for D3D11 double support (#6761)aidanfnv2025-04-12
* Add GetDimensions support for CUDA (#6718)Mukund Keshava2025-04-01
* Add error diagnostic vectors and matrices with disallowed element types (#6596)Anders Leino2025-03-17
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Update SPIRV-Tools and fix new validation errors. (#6511)Yong He2025-03-06
* Prepare for render test api migration (#6498)Anders Leino2025-02-28
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Use and() and or() functions for logical-AND and OR (#6310)Jay Kwak2025-02-07
* Feature/initialize list side branch (#6058)kaizhangNV2025-02-05
* Implement AnyValue marshalling for 8-bit integers (#6059)Julius Ikkala2025-01-15
* Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)Yong He2025-01-10
* Implement bitcast for 64-bit date type (#5895)kaizhangNV2024-12-17
* Support specialization constant on WGSL and Metal. (#5780)Yong He2024-12-06
* Implement explciit binding for metal and wgsl. (#5778)Yong He2024-12-06
* WGPU: Add new test and explanation for disabled test (#5731)Anders Leino2024-12-04
* Varying inputs and outputs for wgsl (#5669)Ellie Hermaszewska2024-12-02
* Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)Yong He2024-11-22
* Add explanation for disabled WGPU tests (#5628)Anders Leino2024-11-22
* Refresh of disabled WGPU tests (#5614)Anders Leino2024-11-21
* Enable WGPU texture sampling test (#5617)Anders Leino2024-11-20
* Insert some casts for WGSL texture attribute queries (#5560)Anders Leino2024-11-14
* Various fixes to enable some WGSL graphics tests (#5548)Anders Leino2024-11-13
* Enable a bunch of WGPU tests (#5513)Anders Leino2024-11-07
* Fix WGSL parameter block binding. (#5500)Yong He2024-11-06
* [WGSL] Enable arbitrary arrays in uniform buffers. (#5497)Yong He2024-11-06
* Make various parameters and return types require specialization when targetin...Anders Leino2024-11-06
* Legalize the Entry-point for WGSL (#5498)Jay Kwak2024-11-05
* Fix system semantics of SV_GroupIndex (#5496)kaizhangNV2024-11-05
* Revert uint<->int implicit cast cost to prefer promotion to unsigned. (#5480)Yong He2024-11-02
* Enable a few more WGPU tests (#5476)Anders Leino2024-11-01
* Update Slang-RHI again to get more WGPU fixes (#5475)Anders Leino2024-11-01
* Cleanup atomic intrinsics. (#5324)Yong He2024-10-17
* Enable WebGPU tests in CI (#5239)Anders Leino2024-10-15
* WGSL: Enable load & store from byte-addressible buffers (#5252)Anders Leino2024-10-11
* WGSL emitter: Specify private address space for global non-handle variable de...Anders Leino2024-10-08
* Add WGSL support for slang-test (#5174)Anders Leino2024-10-07
* Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)Yong He2024-09-05
* Draft: integrate slang-rhi (#4970)Simon Kallweit2024-08-30
* Do not zero-initialize groupshared and rayquery variables (#4838)ArielG-NV2024-08-14
* Issue/legalize resource (#4769)kaizhangNV2024-08-14
* Support an Upper-case variant of [NumThreads] and [Shader] (#4780)Jay Kwak2024-08-06
* Support parameter block in metal shader objects. (#4671)Yong He2024-07-19