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* Get real value for typeAdapter (#6762)Gangzheng Tong2025-04-09
* Do no fail on missing no_diff annotation on non-differentiable (inputs and ou...Ellie Hermaszewska2025-04-04
* fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)Harsh Aggarwal (NVIDIA)2025-04-04
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Fix lowering of `extern` types with defaults. (#6512)Yong He2025-03-06
* Update SPIRV-Tools and fix new validation errors. (#6511)Yong He2025-03-06
* Allow partial specialization of existential arguments. (#6487)Yong He2025-02-28
* Fix member lookup in left hand side of `where` clause. (#6490)Yong He2025-02-28
* Fix regression in float to bool conversion. (#6497)Yong He2025-02-27
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)Yong He2025-02-27
* Allow `.member` syntax on vector and scalars. (#6424)Yong He2025-02-27
* Fix regression when using Atomic<T> in struct. (#6472)Yong He2025-02-26
* Add warning for ignored binding attributes on uniforms (#6373)Mukund Keshava2025-02-18
* Allow LHS of `where` to be any type. (#6333)Yong He2025-02-12
* Use two-stage parsing to disambiguate generic app and comparison. (#6281)Yong He2025-02-05
* Feature/initialize list side branch (#6058)kaizhangNV2025-02-05
* Update SPIRV submodules and fix tests (#6222)Jay Kwak2025-01-29
* Delete invalid ASSERT in `isTypeOperandEqual`. (#6196)Yong He2025-01-28
* Inline global constants that contains opaque handles for legalization. (#6098)Yong He2025-01-15
* Fix simplify if-else (#6077)cheneym22025-01-14
* Lower varying parameters as pointers instead of SSA values. (#5919)Yong He2025-01-07
* Check whether array element is fully specialized (#6000)kaizhangNV2025-01-07
* Fix the logic to determine whether lower generic pass should run. (#5837)Yong He2024-12-11
* Enable exprs for GLSL binding layout qualifiers (#5807)Darren2024-12-10
* Create scope for synthesized property decl. (#5817)Yong He2024-12-10
* Don't emit a warning when implicit casting from known in-range int lit to hal...Yong He2024-12-10
* Allow pointers to existential values. (#5793)Yong He2024-12-09
* Fix crash during emitCast of attributed type, allow MaxIters to take linktime...Yong He2024-12-09
* Implement explciit binding for metal and wgsl. (#5778)Yong He2024-12-06
* WGPU: Add new test and explanation for disabled test (#5731)Anders Leino2024-12-04
* Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)Yong He2024-11-22
* Add datalayout for constant buffers. (#5608)Yong He2024-11-21
* Refresh of disabled WGPU tests (#5614)Anders Leino2024-11-21
* Fix WGPU test by provding TEST_INPUT for outputBuffer (#5611)Anders Leino2024-11-20
* Require GL_EXT_samplerless_texture_functions only if needed (#5527)cheneym22024-11-08
* Fix user-attribute-lookup wgpu crash (#5510)cheneym22024-11-07
* Enable a bunch of WGPU tests (#5513)Anders Leino2024-11-07
* Fix IntVal unification logic to insert type casts + buffer element lowering r...Yong He2024-11-06
* Fix WGSL parameter block binding. (#5500)Yong He2024-11-06
* Make various parameters and return types require specialization when targetin...Anders Leino2024-11-06
* Fix issue of infinity float literal (#5489)kaizhangNV2024-11-05
* Various WGSL fixes. (#5490)Yong He2024-11-04
* Constant-fold for the type-casting in switch-case labels (#5436)Jay Kwak2024-10-30
* Use Offset instead of ConstOffset for GLSL function textureGatherOffset (#5426)Jay Kwak2024-10-29
* Replace the word stdlib or standard-library with core-module for source code ...Jay Kwak2024-10-28
* Properly check switch case. (#5341)Yong He2024-10-20
* Remove use of Variable Pointer capability. (#5352)Yong He2024-10-19
* Cleanup atomic intrinsics. (#5324)Yong He2024-10-17
* Fix type checking on generic extensions. (#5316)Yong He2024-10-15