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Making it easier to work with shaders
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Age
...
*
Get real value for typeAdapter (#6762)
Gangzheng Tong
2025-04-09
*
Do no fail on missing no_diff annotation on non-differentiable (inputs and ou...
Ellie Hermaszewska
2025-04-04
*
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
Harsh Aggarwal (NVIDIA)
2025-04-04
*
Migrate render-test away from deprecated compile request API (#6514)
Anders Leino
2025-03-12
*
Fix lowering of `extern` types with defaults. (#6512)
Yong He
2025-03-06
*
Update SPIRV-Tools and fix new validation errors. (#6511)
Yong He
2025-03-06
*
Allow partial specialization of existential arguments. (#6487)
Yong He
2025-02-28
*
Fix member lookup in left hand side of `where` clause. (#6490)
Yong He
2025-02-28
*
Fix regression in float to bool conversion. (#6497)
Yong He
2025-02-27
*
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
*
Map `SV_InstanceID` to `gl_InstanceIndex-gl_BaseInstance` (#6468)
Yong He
2025-02-27
*
Allow `.member` syntax on vector and scalars. (#6424)
Yong He
2025-02-27
*
Fix regression when using Atomic<T> in struct. (#6472)
Yong He
2025-02-26
*
Add warning for ignored binding attributes on uniforms (#6373)
Mukund Keshava
2025-02-18
*
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-12
*
Use two-stage parsing to disambiguate generic app and comparison. (#6281)
Yong He
2025-02-05
*
Feature/initialize list side branch (#6058)
kaizhangNV
2025-02-05
*
Update SPIRV submodules and fix tests (#6222)
Jay Kwak
2025-01-29
*
Delete invalid ASSERT in `isTypeOperandEqual`. (#6196)
Yong He
2025-01-28
*
Inline global constants that contains opaque handles for legalization. (#6098)
Yong He
2025-01-15
*
Fix simplify if-else (#6077)
cheneym2
2025-01-14
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Check whether array element is fully specialized (#6000)
kaizhangNV
2025-01-07
*
Fix the logic to determine whether lower generic pass should run. (#5837)
Yong He
2024-12-11
*
Enable exprs for GLSL binding layout qualifiers (#5807)
Darren
2024-12-10
*
Create scope for synthesized property decl. (#5817)
Yong He
2024-12-10
*
Don't emit a warning when implicit casting from known in-range int lit to hal...
Yong He
2024-12-10
*
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
*
Fix crash during emitCast of attributed type, allow MaxIters to take linktime...
Yong He
2024-12-09
*
Implement explciit binding for metal and wgsl. (#5778)
Yong He
2024-12-06
*
WGPU: Add new test and explanation for disabled test (#5731)
Anders Leino
2024-12-04
*
Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)
Yong He
2024-11-22
*
Add datalayout for constant buffers. (#5608)
Yong He
2024-11-21
*
Refresh of disabled WGPU tests (#5614)
Anders Leino
2024-11-21
*
Fix WGPU test by provding TEST_INPUT for outputBuffer (#5611)
Anders Leino
2024-11-20
*
Require GL_EXT_samplerless_texture_functions only if needed (#5527)
cheneym2
2024-11-08
*
Fix user-attribute-lookup wgpu crash (#5510)
cheneym2
2024-11-07
*
Enable a bunch of WGPU tests (#5513)
Anders Leino
2024-11-07
*
Fix IntVal unification logic to insert type casts + buffer element lowering r...
Yong He
2024-11-06
*
Fix WGSL parameter block binding. (#5500)
Yong He
2024-11-06
*
Make various parameters and return types require specialization when targetin...
Anders Leino
2024-11-06
*
Fix issue of infinity float literal (#5489)
kaizhangNV
2024-11-05
*
Various WGSL fixes. (#5490)
Yong He
2024-11-04
*
Constant-fold for the type-casting in switch-case labels (#5436)
Jay Kwak
2024-10-30
*
Use Offset instead of ConstOffset for GLSL function textureGatherOffset (#5426)
Jay Kwak
2024-10-29
*
Replace the word stdlib or standard-library with core-module for source code ...
Jay Kwak
2024-10-28
*
Properly check switch case. (#5341)
Yong He
2024-10-20
*
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-19
*
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-17
*
Fix type checking on generic extensions. (#5316)
Yong He
2024-10-15
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