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* Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV2024-06-12
* Fix incorrect drop of decoration when translating glsl global var to entrypoi...Yong He2024-06-12
* Fix crash on invalid entrypoint varying parameter. (#4349)Yong He2024-06-12
* Fix crash when using optional type in a generic. (#4341)Yong He2024-06-11
* Address glslang ordering requirments for 'derivative_group_*NV' (#4323)ArielG-NV2024-06-10
* enable more metal tests (#4326)skallweitNV2024-06-10
* SPIRV `Block` decoration fixes. (#4303)Yong He2024-06-08
* Metal compute tests (#4292)skallweitNV2024-06-07
* Prevent hoisting of non-hoistable instructions in non-function values with ...Ellie Hermaszewska2024-06-01
* If no sample is set with a `Texture(.*)MS[]` operation, set sample to 0. (#4225)ArielG-NV2024-05-24
* Add diagnostic to prevent defining unsized variables. (#4168)Yong He2024-05-15
* Slang: Support UTF-8 with Byte Order Markers (#4135)cheneym22024-05-14
* Fix NonUniformResourceIndex legalization for SPIRV. (#4133)Yong He2024-05-08
* Make sure pointer local vars have `AliasedPointer` decoration. (#4132)Yong He2024-05-07
* Fix compile failures when using debug symbol. (#4069)Yong He2024-05-01
* Add variable pointers to render-test-vk and a related failing test-case (#4041)ArielG-NV2024-04-28
* WIP: Force Inline If RefType (#4005)ArielG-NV2024-04-26
* Fix unpackUnorm4x8 and unpackSnorm4x8 (#4033)Jay Kwak2024-04-25
* Keep const-ness in generic functions (#4028)Jay Kwak2024-04-25
* Avoid DXC warnings for missing bitwise op parantheses (#4004)Jay Kwak2024-04-24
* Initial pass to add capability declarations to stdlib intrinsics. (#3912)ArielG-NV2024-04-19
* Support arithmetics on generic arguments (#3968)Jay Kwak2024-04-19
* commit to partially fix #3931 (#3972)ArielG-NV2024-04-17
* Fix IR lowering bug of do-while loops. (#3941)Yong He2024-04-12
* Fix incorrect SPV stride for unsized array (#3837)kaizhangNV2024-03-27
* Allow var/param names to be the same as type name. (#3850)Yong He2024-03-27
* Fix lookup to prevent finding `typedef` itself. (#3848)Yong He2024-03-27
* Support mutable existential parameters. (#3836)Yong He2024-03-26
* Fix the sign-extending issue in right shift (#3820)kaizhangNV2024-03-26
* Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)Yong He2024-03-23
* Diagnose cyclic references in inheritance graph. (#3811)Yong He2024-03-21
* Fix namespace parsing. (#3803)Yong He2024-03-20
* Change representation of float literal in language translation (#3798)kaizhangNV2024-03-20
* Fix type checking for constructors in generic interfaces. (#3799)Yong He2024-03-19
* Fix regression on pointer address space handling. (#3797)Yong He2024-03-19
* Check cyclic types after specialization. (#3791)Yong He2024-03-18
* Check for cylic types. (#3790)Yong He2024-03-18
* Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)Yong He2024-03-18
* Fix crash when trying to constant fold non-existent call. (#3728)Yong He2024-03-10
* Allow non-static const to be considered compile-time constant. (#3645)Yong He2024-02-28
* Fix parsing of literals in stdlib. (#3610)Yong He2024-02-21
* Fix SPIRV lowering issue. (#3608)Yong He2024-02-21
* Capability type checking. (#3530)Yong He2024-02-02
* [SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He2024-01-24
* Fix funcs w/ buffer load being treated as readnone. (#3441)Yong He2024-01-09
* Fix GLSL static initialization bug. (#3409)Yong He2023-12-13
* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Correctly pass values from the conditional block to the loop during inversion...Ellie Hermaszewska2023-11-06
* Disable frexp test on swiftshader. (#3294)Yong He2023-10-26