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Making it easier to work with shaders
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Author
Age
*
Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)
ArielG-NV
2024-06-13
*
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-12
*
Enable full test on macos. (#4327)
Yong He
2024-06-12
*
Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)
Yong He
2024-06-12
*
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-12
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Add constant folding for % operator. (#4359)
Yong He
2024-06-12
*
Fix merge error. (#4358)
Yong He
2024-06-12
*
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
*
Extend the COM-based API to support whole program compilation. (#4355)
Yong He
2024-06-12
*
Add compiler option to treat enum types as unscoped. (#4354)
Yong He
2024-06-12
*
Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
*
Fix crash on invalid entrypoint varying parameter. (#4349)
Yong He
2024-06-12
*
Implicit register binding for hlsl to non-hlsl targets (#4338)
ArielG-NV
2024-06-12
*
Fix duplicate SPIRV decorations. (#4346)
Yong He
2024-06-12
*
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-12
*
Fix crash when using optional type in a generic. (#4341)
Yong He
2024-06-11
*
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
*
[gfx] Metal improvements (#4337)
skallweitNV
2024-06-11
*
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
*
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-11
*
[gfx] Metal texture fixes (#4331)
skallweitNV
2024-06-11
*
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
*
Remove duplicate `VkPhysicalDeviceComputeShaderDerivativesFeaturesNV` extensi...
ArielG-NV
2024-06-11
*
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-11
*
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
*
Partial implementation of static_assert (#4294)
Jay Kwak
2024-06-10
*
enable more metal tests (#4326)
skallweitNV
2024-06-10
*
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
*
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-10
*
[gfx] Metal graphics support (#4324)
skallweitNV
2024-06-10
*
Fix typos in the docs (#4322)
Anders Leino
2024-06-10
*
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
*
Add initial draft auto-diff basics and IR overview documents (#4216)
Sai Praveen Bangaru
2024-06-08
*
Disallow certain types of decls in `interface` to provide better diagnostic m...
Yong He
2024-06-08
*
Metal system value overhaul. (#4308)
Yong He
2024-06-08
*
Adding functional test for GLSL texture functions (#4306)
Jay Kwak
2024-06-07
*
Support HLSL `.mips` syntax. (#4310)
Yong He
2024-06-07
*
Small SPIRV emit cleanup around vector element extract. (#4309)
Yong He
2024-06-07
*
Make CTS failure report more obvious (#4302)
kaizhangNV
2024-06-07
*
Improve documentation and example formatting consistency (#4299)
Matthew Moulton
2024-06-07
*
Precompute UIntSet from individual capabilities inside generator (#4269)
ArielG-NV
2024-06-07
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
Fixed profile string per request in pr#4268 (#4297)
Hai Nguyen
2024-06-06
*
Update capability-generator-main.cpp (#4295)
ArielG-NV
2024-06-06
*
Typo in 06-interfaces-generics.md (#4284)
Elie Michel
2024-06-06
*
Fix build warnings and treat warnings as error on CI (#4276)
Jay Kwak
2024-06-06
*
Remove unnecessary call to __requireComputeDerivative (#4283)
Jay Kwak
2024-06-06
*
work on gfx metal backend (#4287)
skallweitNV
2024-06-06
*
Fix python syntax highlighting in slangpy chapter (#4282)
Elie Michel
2024-06-06
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