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AgeCommit message (Expand)Author
2017-08-17[ir] Add support for "decorations" on instructionsTim Foley
2017-08-17[ir] Represent fields more direcltyTim Foley
2017-08-17Add some dummy logic to print IR to HLSLTim Foley
2017-08-17IR generation cleanup workTim Foley
2017-08-17Add a flag to control type splittingTim Foley
2017-08-16Fixups for IR checkpointTim Foley
2017-08-16More work on IRTim Foley
2017-08-15Merge pull request #166 from tfoleyNV/add-builtins-to-coreTim Foley
2017-08-15Add user-defined builtins to the "core" moduleTim Foley
2017-08-15Starting to add intermediate representation (IR)Tim Foley
2017-08-15Improve diagnostics for overlapping/conflicting bindingsTim Foley
2017-08-15Handle possibility of bad types in varying input/output signature.Tim Foley
2017-08-14Add an explicit `Name` typeTim Foley
2017-08-14Rename `Name` fields to `name`Tim Foley
2017-08-12Data-driven parsing of modifiersTim Foley
2017-08-11Look up declaration keywords using ordinary scoping.Tim Foley
2017-08-10Make source location lightweightTim Foley
2017-08-09Major naming overhaul:Tim Foley
2017-08-09Fix use of "pseudo-syntax" in current lowering passTim Foley
2017-08-07Remove uses of global variablesTim Foley
2017-07-25Add a `-o` option to command-line `slangc`Tim Foley
2017-07-23Fixup for the glslang bug workaroundTim Foley
2017-07-23Work around glslang issue 988Tim Foley
2017-07-22Make the "hack" sampler explicit for nowTim Foley
2017-07-21Map HLSL `frac()` to GLSL `fract()`Tim Foley
2017-07-21Don't add `flat` qualifier to integer fragment outputTim Foley
2017-07-21Add an API option to control emission of `#line` directivesTim Foley
2017-07-20Require extension when using `gl_Layer` in VSTim Foley
2017-07-20Translate NV single-pass stereo extension from Slang to GLSLTim Foley
2017-07-19Try to improve handling of failures during compilationTim Foley
2017-07-19Build a dynamic library for SlangTim Foley
2017-07-19Fix up translation of `GetDimensions()`Tim Foley
2017-07-19Fixes for how parameter block names are set up.Tim Foley
2017-07-18Swizzle result of buffer load based on element typeTim Foley
2017-07-18Add basic GLSL lowering buffer `Buffer` loadsTim Foley
2017-07-18Add a compile-time loop construct to SlangTim Foley
2017-07-18Support scalarization of varying input/output for GLSLTim Foley
2017-07-18Map HLSL `GatherRed` to GLSL `textureGather`, etc.Tim Foley
2017-07-18Don't allow varying parameters to be merged in reflection dataTim Foley
2017-07-17Make sure to treat imported modules as SlangTim Foley
2017-07-17Handle `Buffer` types more like texturesTim Foley
2017-07-17Handle arrays when scalarizing "resources in structs"Tim Foley
2017-07-17Map HLSL `SampleGrad` to GLSL `textureGrad[Offset]`Tim Foley
2017-07-17Add hacky GLSL lowering for `GetDimensions`Tim Foley
2017-07-17Improve handling of `SampleCmpLevelZero`Tim Foley
2017-07-17Map HLSL `linear` to GLSL... nothingTim Foley
2017-07-17Pick correct GLSL version when `gl_Layer` usedTim Foley
2017-07-17Merge pull request #108 from tfoleyNV/gh-105Tim Foley
2017-07-17Add emit logic for generic app expressionsTim Foley
2017-07-17Fix AST node type for `TriangleStream`Tim Foley