diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-07-17 15:13:37 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-17 15:13:37 -0700 |
| commit | ff4621460a98f34d74e4275841c313400cbda0dd (patch) | |
| tree | a8f6a2334397ade3981f35d1ee764a4c325e0927 /source | |
| parent | 0059ccb3997c2af87bc3f76524d8cd4787c20b7e (diff) | |
Handle `Buffer` types more like textures
Fixes #94
We'd been handling HLSL `Buffer` and `RWBuffer` in a one-off fashion, and that led to a lot of code duplication, and also to the issue that we weren't handling `RasterizerOrderedBuffer` at all.
This change basically folds `Buffer` in so that it is conceptually a texture type (just with a unique shape). Hopefully all the other logic still works.
Diffstat (limited to 'source')
| -rw-r--r-- | source/slang/emit.cpp | 1 | ||||
| -rw-r--r-- | source/slang/reflection.cpp | 17 | ||||
| -rw-r--r-- | source/slang/slang-stdlib.cpp | 70 | ||||
| -rw-r--r-- | source/slang/syntax.cpp | 6 | ||||
| -rw-r--r-- | source/slang/type-defs.h | 49 | ||||
| -rw-r--r-- | source/slang/type-layout.cpp | 4 | ||||
| -rw-r--r-- | source/slang/type-layout.h | 3 |
7 files changed, 69 insertions, 81 deletions
diff --git a/source/slang/emit.cpp b/source/slang/emit.cpp index c6efa88dc..ef922c418 100644 --- a/source/slang/emit.cpp +++ b/source/slang/emit.cpp @@ -771,6 +771,7 @@ struct EmitVisitor case TextureType::Shape2D: Emit("Texture2D"); break; case TextureType::Shape3D: Emit("Texture3D"); break; case TextureType::ShapeCube: Emit("TextureCube"); break; + case TextureType::ShapeBuffer: Emit("Buffer"); break; default: assert(!"unreachable"); break; diff --git a/source/slang/reflection.cpp b/source/slang/reflection.cpp index aaeae5595..18fa3362d 100644 --- a/source/slang/reflection.cpp +++ b/source/slang/reflection.cpp @@ -123,10 +123,6 @@ SLANG_API SlangTypeKind spReflectionType_GetKind(SlangReflectionType* inType) return SLANG_TYPE_KIND_RESOURCE; \ } while(0) - CASE(HLSLBufferType); - CASE(HLSLRWBufferType); - CASE(HLSLBufferType); - CASE(HLSLRWBufferType); CASE(HLSLStructuredBufferType); CASE(HLSLRWStructuredBufferType); CASE(HLSLAppendStructuredBufferType); @@ -342,10 +338,6 @@ SLANG_API SlangResourceShape spReflectionType_GetResourceShape(SlangReflectionTy return SHAPE; \ } while(0) - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); CASE(HLSLStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_READ); CASE(HLSLRWStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); CASE(HLSLAppendStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_APPEND); @@ -379,10 +371,6 @@ SLANG_API SlangResourceAccess spReflectionType_GetResourceAccess(SlangReflection return ACCESS; \ } while(0) - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); CASE(HLSLStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_READ); CASE(HLSLRWStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); CASE(HLSLAppendStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_APPEND); @@ -419,11 +407,6 @@ SLANG_API SlangReflectionType* spReflectionType_GetResourceResultType(SlangRefle return convert(type->As<TYPE>()->elementType.Ptr()); \ } while(0) - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); - CASE(HLSLBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ); - CASE(HLSLRWBufferType, SLANG_TEXTURE_BUFFER, SLANG_RESOURCE_ACCESS_READ_WRITE); - // TODO: structured buffer needs to expose type layout! CASE(HLSLStructuredBufferType, SLANG_STRUCTURED_BUFFER, SLANG_RESOURCE_ACCESS_READ); diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp index 3de33f554..5800a5deb 100644 --- a/source/slang/slang-stdlib.cpp +++ b/source/slang/slang-stdlib.cpp @@ -50,17 +50,6 @@ __generic<T> __magic_type(HLSLAppendStructuredBufferType) struct AppendStructure out uint stride); }; -__generic<T> __magic_type(HLSLBufferType) struct Buffer -{ - __intrinsic void GetDimensions( - out uint dim); - - __intrinsic T Load(int location); - __intrinsic T Load(int location, out uint status); - - __intrinsic __subscript(uint index) -> T; -}; - __magic_type(HLSLByteAddressBufferType) struct ByteAddressBuffer { __intrinsic void GetDimensions( @@ -110,19 +99,6 @@ __generic<T, let N : int> __magic_type(HLSLOutputPatchType) struct OutputPatch __intrinsic __subscript(uint index) -> T { set; } }; -__generic<T> __magic_type(HLSLRWBufferType) struct RWBuffer -{ - // Note(tfoley): duplication with declaration of `Buffer` - - __intrinsic void GetDimensions( - out uint dim); - - __intrinsic T Load(int location); - __intrinsic T Load(int location, out uint status); - - __intrinsic __subscript(uint index) -> T { get; set; } -}; - __magic_type(HLSLRWByteAddressBufferType) struct RWByteAddressBuffer { // Note(tfoley): supports alll operations from `ByteAddressBuffer` @@ -1985,10 +1961,6 @@ namespace Slang StringBuilder sb; -// sb << "__generic<T> __magic_type(PackedBuffer) struct PackedBuffer {};\n"; -// sb << "__generic<T> __magic_type(Uniform) struct Uniform {};\n"; -// sb << "__generic<T> __magic_type(Patch) struct Patch {};\n"; - // Component-wise multiplication ops for(auto op : binaryOps) { @@ -2019,6 +1991,48 @@ namespace Slang } } + // + + // Buffer types + + static const struct { + char const* name; + SlangResourceAccess access; + } kBaseBufferAccessLevels[] = { + { "", SLANG_RESOURCE_ACCESS_READ }, + { "RW", SLANG_RESOURCE_ACCESS_READ_WRITE }, + { "RasterizerOrdered", SLANG_RESOURCE_ACCESS_RASTER_ORDERED }, + }; + static const int kBaseBufferAccessLevelCount = sizeof(kBaseBufferAccessLevels) / sizeof(kBaseBufferAccessLevels[0]); + + for (int aa = 0; aa < kBaseBufferAccessLevelCount; ++aa) + { + + sb << "__generic<T> __magic_type(Texture, "; + sb << ResourceType::makeFlavor(ResourceType::Shape::ShapeBuffer, kBaseBufferAccessLevels[aa].access); + sb << ") struct "; + sb << kBaseBufferAccessLevels[aa].name; + sb << "Buffer {\n"; + + sb << "__intrinsic void GetDimensions(out uint dim);\n"; + + sb << "__intrinsic T Load(int location);\n"; + sb << "__intrinsic T Load(int location, out uint status);\n"; + + sb << "__intrinsic __subscript(uint index) -> T"; + + if (kBaseBufferAccessLevels[aa].access != SLANG_RESOURCE_ACCESS_READ) + { + sb << " { get; set; }\n"; + } + else + { + sb << ";\n"; + } + + sb << "};\n"; + } + // Output a suitable `#line` directive to point at our raw stdlib code above sb << "\n#line " << kHLSLLibIncludeStringLine << " \"" << getStdlibPath() << "\"\n"; diff --git a/source/slang/syntax.cpp b/source/slang/syntax.cpp index 0d7a5ad74..503fbbb0e 100644 --- a/source/slang/syntax.cpp +++ b/source/slang/syntax.cpp @@ -421,13 +421,7 @@ void ExpressionType::accept(IValVisitor* visitor, void* extra) CASE(GLSLOutputParameterBlockType, GLSLOutputParameterBlockType) CASE(GLSLShaderStorageBufferType, GLSLShaderStorageBufferType) - CASE(PackedBuffer, PackedBufferType) - CASE(Uniform, UniformBufferType) - CASE(Patch, PatchType) - - CASE(HLSLBufferType, HLSLBufferType) CASE(HLSLStructuredBufferType, HLSLStructuredBufferType) - CASE(HLSLRWBufferType, HLSLRWBufferType) CASE(HLSLRWStructuredBufferType, HLSLRWStructuredBufferType) CASE(HLSLAppendStructuredBufferType, HLSLAppendStructuredBufferType) CASE(HLSLConsumeStructuredBufferType, HLSLConsumeStructuredBufferType) diff --git a/source/slang/type-defs.h b/source/slang/type-defs.h index 461a27b18..138b0a849 100644 --- a/source/slang/type-defs.h +++ b/source/slang/type-defs.h @@ -91,16 +91,8 @@ protected: ) END_SYNTAX_CLASS() - -SYNTAX_CLASS(TextureTypeBase, DeclRefType) - // The type that results from fetching an element from this texture - SYNTAX_FIELD(RefPtr<ExpressionType>, elementType) - - // Bits representing the kind of texture type we are looking at - // (e.g., `Texture2DMS` vs. `TextureCubeArray`) - RAW(typedef uint16_t Flavor;) - FIELD(Flavor, flavor) - +// Base type for things we think of as "resources" +ABSTRACT_SYNTAX_CLASS(ResourceTypeBase, DeclRefType) RAW( enum { @@ -132,7 +124,6 @@ RAW( // No Shape3DArray ShapeCubeArray = ShapeCube | ArrayFlag, }; - Shape GetBaseShape() const { return Shape(flavor & ShapeMask); } bool isArray() const { return (flavor & ArrayFlag) != 0; } @@ -142,14 +133,35 @@ RAW( SlangResourceShape getShape() const { return flavor & 0xFF; } SlangResourceAccess getAccess() const { return (flavor >> 8) & 0xFF; } + // Bits representing the kind of resource we are looking at + // (e.g., `Texture2DMS` vs. `TextureCubeArray`) + typedef uint16_t Flavor; + + static Flavor makeFlavor(SlangResourceShape shape, SlangResourceAccess access) + { + return Flavor(shape | (access << 8)); + } +) + FIELD(Flavor, flavor) +END_SYNTAX_CLASS() + +// Resources that contain "elements" that can be fetched +ABSTRACT_SYNTAX_CLASS(ResourceType, ResourceTypeBase) + // The type that results from fetching an element from this resource + SYNTAX_FIELD(RefPtr<ExpressionType>, elementType) +END_SYNTAX_CLASS() + +ABSTRACT_SYNTAX_CLASS(TextureTypeBase, ResourceType) +RAW( TextureTypeBase() {} TextureTypeBase( Flavor flavor, RefPtr<ExpressionType> elementType) - : elementType(elementType) - , flavor(flavor) - {} + { + this->elementType = elementType; + this->flavor = flavor; + } ) END_SYNTAX_CLASS() @@ -213,17 +225,8 @@ END_SYNTAX_CLASS() // in the element type. SIMPLE_SYNTAX_CLASS(PointerLikeType, BuiltinGenericType) -// Generic types used in existing Slang code -// TODO(tfoley): check that these are actually working right... -SIMPLE_SYNTAX_CLASS(PatchType, PointerLikeType) -SIMPLE_SYNTAX_CLASS(StorageBufferType, BuiltinGenericType) -SIMPLE_SYNTAX_CLASS(UniformBufferType, PointerLikeType) -SIMPLE_SYNTAX_CLASS(PackedBufferType, BuiltinGenericType) - // HLSL buffer-type resources -SIMPLE_SYNTAX_CLASS(HLSLBufferType, BuiltinGenericType) -SIMPLE_SYNTAX_CLASS(HLSLRWBufferType, BuiltinGenericType) SIMPLE_SYNTAX_CLASS(HLSLStructuredBufferType, BuiltinGenericType) SIMPLE_SYNTAX_CLASS(HLSLRWStructuredBufferType, BuiltinGenericType) diff --git a/source/slang/type-layout.cpp b/source/slang/type-layout.cpp index 6ca2d68fb..b4bf8949f 100644 --- a/source/slang/type-layout.cpp +++ b/source/slang/type-layout.cpp @@ -361,14 +361,12 @@ struct HLSLObjectLayoutRulesImpl : ObjectLayoutRulesImpl case ShaderParameterKind::TextureUniformBuffer: case ShaderParameterKind::StructuredBuffer: - case ShaderParameterKind::SampledBuffer: case ShaderParameterKind::RawBuffer: case ShaderParameterKind::Buffer: case ShaderParameterKind::Texture: return SimpleLayoutInfo(LayoutResourceKind::ShaderResource, 1); case ShaderParameterKind::MutableStructuredBuffer: - case ShaderParameterKind::MutableSampledBuffer: case ShaderParameterKind::MutableRawBuffer: case ShaderParameterKind::MutableBuffer: case ShaderParameterKind::MutableTexture: @@ -1041,8 +1039,6 @@ SimpleLayoutInfo GetLayoutImpl( type, rules, outTypeLayout); \ } while(0) - CASE(HLSLBufferType, SampledBuffer); - CASE(HLSLRWBufferType, MutableSampledBuffer); CASE(HLSLByteAddressBufferType, RawBuffer); CASE(HLSLRWByteAddressBufferType, MutableRawBuffer); diff --git a/source/slang/type-layout.h b/source/slang/type-layout.h index d5c96abf2..81ca1350c 100644 --- a/source/slang/type-layout.h +++ b/source/slang/type-layout.h @@ -403,9 +403,6 @@ enum class ShaderParameterKind StructuredBuffer, MutableStructuredBuffer, - SampledBuffer, - MutableSampledBuffer, - RawBuffer, MutableRawBuffer, |
