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Making it easier to work with shaders
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2017-07-23
Fixup for the glslang bug workaround
Tim Foley
2017-07-23
Work around glslang issue 988
Tim Foley
2017-07-22
Make the "hack" sampler explicit for now
Tim Foley
2017-07-21
Map HLSL `frac()` to GLSL `fract()`
Tim Foley
2017-07-21
Don't add `flat` qualifier to integer fragment output
Tim Foley
2017-07-21
Add an API option to control emission of `#line` directives
Tim Foley
2017-07-20
Require extension when using `gl_Layer` in VS
Tim Foley
2017-07-20
Translate NV single-pass stereo extension from Slang to GLSL
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
Build a dynamic library for Slang
Tim Foley
2017-07-19
Fix up translation of `GetDimensions()`
Tim Foley
2017-07-19
Fixes for how parameter block names are set up.
Tim Foley
2017-07-18
Swizzle result of buffer load based on element type
Tim Foley
2017-07-18
Add basic GLSL lowering buffer `Buffer` loads
Tim Foley
2017-07-18
Add a compile-time loop construct to Slang
Tim Foley
2017-07-18
Support scalarization of varying input/output for GLSL
Tim Foley
2017-07-18
Map HLSL `GatherRed` to GLSL `textureGather`, etc.
Tim Foley
2017-07-18
Don't allow varying parameters to be merged in reflection data
Tim Foley
2017-07-17
Make sure to treat imported modules as Slang
Tim Foley
2017-07-17
Handle `Buffer` types more like textures
Tim Foley
2017-07-17
Handle arrays when scalarizing "resources in structs"
Tim Foley
2017-07-17
Map HLSL `SampleGrad` to GLSL `textureGrad[Offset]`
Tim Foley
2017-07-17
Add hacky GLSL lowering for `GetDimensions`
Tim Foley
2017-07-17
Improve handling of `SampleCmpLevelZero`
Tim Foley
2017-07-17
Map HLSL `linear` to GLSL... nothing
Tim Foley
2017-07-17
Pick correct GLSL version when `gl_Layer` used
Tim Foley
2017-07-17
Merge pull request #108 from tfoleyNV/gh-105
Tim Foley
2017-07-17
Add emit logic for generic app expressions
Tim Foley
2017-07-17
Fix AST node type for `TriangleStream`
Tim Foley
2017-07-17
Skip unknown types during parameter-binding/-reflection step
Tim Foley
2017-07-17
Add explicit operator overloads for scalar/matrix cases
Tim Foley
2017-07-17
Handle `flat` interpolation cases in cross compilation
Tim Foley
2017-07-14
Add reflection support for GLSL thread-group-size modifier
Tim Foley
2017-07-14
Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-13
Add support for dumping intermediates for debugging.
Tim Foley
2017-07-13
An array of resources in Vulkan only consumes one binding
Tim Foley
2017-07-13
Add several missing GLSL qualifiers
Tim Foley
2017-07-13
Allow GLSL `#version` to be selected based on profile
Tim Foley
2017-07-13
Allow `spGetEntryPointCode` to return text results too
Tim Foley
2017-07-13
Don't emit C-style `#line` directives when directly generating GLSL
Tim Foley
2017-07-12
Add ability for intrinsics to require GLSL extensions
Tim Foley
2017-07-12
Don't report error on assigning to an erroneous expression
Tim Foley
2017-07-12
Don't emit interpolation modifiers on struct fields when outputting GLSL
Tim Foley
2017-07-12
Use C-style line directives, even for GLSL
Tim Foley
2017-07-12
Properly register error on downstream compiler failure
Tim Foley
2017-07-12
Add tuple lowering logic for assignment
Tim Foley
2017-07-12
Add basic reflection query for checking if entry point is "sample-rate"
Tim Foley
2017-07-12
Add per-entry-point information to reflection JSON dumps
Tim Foley
2017-07-11
Make parser recovering more robust to avoid infinite loops
Tim Foley
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