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Making it easier to work with shaders
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Author
Age
*
Add a `-o` option to command-line `slangc`
Tim Foley
2017-07-25
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Fixup for the glslang bug workaround
Tim Foley
2017-07-23
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Work around glslang issue 988
Tim Foley
2017-07-23
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Make the "hack" sampler explicit for now
Tim Foley
2017-07-22
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Map HLSL `frac()` to GLSL `fract()`
Tim Foley
2017-07-21
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Don't add `flat` qualifier to integer fragment output
Tim Foley
2017-07-21
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Add an API option to control emission of `#line` directives
Tim Foley
2017-07-21
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Require extension when using `gl_Layer` in VS
Tim Foley
2017-07-20
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Translate NV single-pass stereo extension from Slang to GLSL
Tim Foley
2017-07-20
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Try to improve handling of failures during compilation
Tim Foley
2017-07-19
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Build a dynamic library for Slang
Tim Foley
2017-07-19
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Fix up translation of `GetDimensions()`
Tim Foley
2017-07-19
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Fixes for how parameter block names are set up.
Tim Foley
2017-07-19
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Swizzle result of buffer load based on element type
Tim Foley
2017-07-18
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Add basic GLSL lowering buffer `Buffer` loads
Tim Foley
2017-07-18
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Add a compile-time loop construct to Slang
Tim Foley
2017-07-18
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Support scalarization of varying input/output for GLSL
Tim Foley
2017-07-18
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Map HLSL `GatherRed` to GLSL `textureGather`, etc.
Tim Foley
2017-07-18
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Don't allow varying parameters to be merged in reflection data
Tim Foley
2017-07-18
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Make sure to treat imported modules as Slang
Tim Foley
2017-07-17
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Handle `Buffer` types more like textures
Tim Foley
2017-07-17
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Handle arrays when scalarizing "resources in structs"
Tim Foley
2017-07-17
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Map HLSL `SampleGrad` to GLSL `textureGrad[Offset]`
Tim Foley
2017-07-17
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Add hacky GLSL lowering for `GetDimensions`
Tim Foley
2017-07-17
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Improve handling of `SampleCmpLevelZero`
Tim Foley
2017-07-17
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Map HLSL `linear` to GLSL... nothing
Tim Foley
2017-07-17
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Pick correct GLSL version when `gl_Layer` used
Tim Foley
2017-07-17
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Merge pull request #108 from tfoleyNV/gh-105
Tim Foley
2017-07-17
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Add emit logic for generic app expressions
Tim Foley
2017-07-17
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Fix AST node type for `TriangleStream`
Tim Foley
2017-07-17
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Skip unknown types during parameter-binding/-reflection step
Tim Foley
2017-07-17
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Add explicit operator overloads for scalar/matrix cases
Tim Foley
2017-07-17
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Handle `flat` interpolation cases in cross compilation
Tim Foley
2017-07-17
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Add reflection support for GLSL thread-group-size modifier
Tim Foley
2017-07-14
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Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
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Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-14
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Add support for dumping intermediates for debugging.
Tim Foley
2017-07-13
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An array of resources in Vulkan only consumes one binding
Tim Foley
2017-07-13
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Add several missing GLSL qualifiers
Tim Foley
2017-07-13
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Allow GLSL `#version` to be selected based on profile
Tim Foley
2017-07-13
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Allow `spGetEntryPointCode` to return text results too
Tim Foley
2017-07-13
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Don't emit C-style `#line` directives when directly generating GLSL
Tim Foley
2017-07-13
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Add ability for intrinsics to require GLSL extensions
Tim Foley
2017-07-12
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Don't report error on assigning to an erroneous expression
Tim Foley
2017-07-12
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Don't emit interpolation modifiers on struct fields when outputting GLSL
Tim Foley
2017-07-12
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Use C-style line directives, even for GLSL
Tim Foley
2017-07-12
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Properly register error on downstream compiler failure
Tim Foley
2017-07-12
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Add tuple lowering logic for assignment
Tim Foley
2017-07-12
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Add basic reflection query for checking if entry point is "sample-rate"
Tim Foley
2017-07-12
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Add per-entry-point information to reflection JSON dumps
Tim Foley
2017-07-12
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