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Making it easier to work with shaders
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syntax-base-defs.h
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Author
2018-12-12
Running tests in slang-test process (#740)
jsmall-nvidia
2018-04-11
Introduce an IR-level type system (#481)
Tim Foley
2018-03-16
Overhaul implementation of [attributes] (#443)
Tim Foley
2018-02-19
more to fixing memory leaks
Yong He
2018-01-12
Refactor substitution representation in DeclRefBase (#363)
Yong He
2018-01-09
bruteforce implementation of witness table resolution for associated (#358)
Yong He
2017-12-28
Fix NameExprType returning deleted canonical type when it's in a generic parent.
Yong He
2017-11-17
Add support for global generic parameters (#285)
Yong He
2017-11-03
in-progress work
Yong He
2017-09-05
Move implicit conversion operations to stdlib
Tim Foley
2017-08-14
Add an explicit `Name` type
Tim Foley
2017-08-14
Rename `Name` fields to `name`
Tim Foley
2017-08-10
Make source location lightweight
Tim Foley
2017-08-09
Major naming overhaul:
Tim Foley
2017-08-09
Fix use of "pseudo-syntax" in current lowering pass
Tim Foley
2017-08-07
Remove uses of global variables
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-06-30
Add meta-definitions for AST types
Tim Foley