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Making it easier to work with shaders
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syntax-base-defs.h
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
*
Hotfix/remove null this work around (#831)
jsmall-nvidia
2019-02-07
*
Allow entry points to have explicit generic parameters (#826)
Tim Foley
2019-02-05
*
Feature/as refactor review (#821)
jsmall-nvidia
2019-02-02
*
Feature/as refactor (#817)
jsmall-nvidia
2019-01-31
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
Overhaul implementation of [attributes] (#443)
Tim Foley
2018-03-16
*
more to fixing memory leaks
Yong He
2018-02-19
*
Refactor substitution representation in DeclRefBase (#363)
Yong He
2018-01-12
*
bruteforce implementation of witness table resolution for associated (#358)
Yong He
2018-01-09
*
Fix NameExprType returning deleted canonical type when it's in a generic parent.
Yong He
2017-12-28
*
Add support for global generic parameters (#285)
Yong He
2017-11-17
*
in-progress work
Yong He
2017-11-03
*
Move implicit conversion operations to stdlib
Tim Foley
2017-09-05
*
Add an explicit `Name` type
Tim Foley
2017-08-14
*
Rename `Name` fields to `name`
Tim Foley
2017-08-14
*
Make source location lightweight
Tim Foley
2017-08-10
*
Major naming overhaul:
Tim Foley
2017-08-09
*
Fix use of "pseudo-syntax" in current lowering pass
Tim Foley
2017-08-09
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Remove uses of global variables
Tim Foley
2017-08-07
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Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Add meta-definitions for AST types
Tim Foley
2017-06-30