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Making it easier to work with shaders
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slang-parameter-binding.cpp
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...
*
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-14
*
Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)
Yong He
2023-07-07
*
Bottleneck DeclRef creation through ASTBuilder. (#2689)
Yong He
2023-07-05
*
Pointer layout support (#2930)
jsmall-nvidia
2023-06-27
*
Improvements around HLSLToVulkanLayout (#2867)
jsmall-nvidia
2023-05-04
*
HLSL->Vulkan binding support (#2865)
jsmall-nvidia
2023-05-03
*
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-05-02
*
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-26
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...
Yong He
2023-01-30
*
Mesh shader support (#2464)
Ellie Hermaszewska
2022-11-16
*
Assorted Artifact improvements (#2374)
jsmall-nvidia
2022-08-24
*
Artifact split interface and implementation (#2349)
jsmall-nvidia
2022-08-09
*
Improvements around Artifact (#2346)
jsmall-nvidia
2022-08-03
*
COM interfaces with host callable (#2258)
jsmall-nvidia
2022-06-02
*
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-03-28
*
Use GLSL scalar layout for constant buffers. (#2147)
Yong He
2022-02-28
*
Various fixes to gfx. (#2120)
Yong He
2022-02-09
*
Revise entrypoint renaming interface. (#2113)
Yong He
2022-01-31
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2021-01-05
*
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
*
Fix an issue with double-counting uniform data for CUDA/CPU (#1545)
Tim Foley
2020-09-17
*
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-08-05
*
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-08
*
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
*
ASTNodes use MemoryArena (#1376)
jsmall-nvidia
2020-06-05
*
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-29
*
WIP: ASTBuilder (#1358)
jsmall-nvidia
2020-05-28
*
Tidy up around AST nodes (#1353)
jsmall-nvidia
2020-05-22
*
Reduce the size of Token (#1349)
jsmall-nvidia
2020-05-19
*
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-04-08
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-19
*
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-10
*
Fix a bug in handling explicit register space bindings (#1175)
Tim Foley
2020-01-23
*
WIP CUDA source emit (#1157)
jsmall-nvidia
2019-12-19
*
Remove legacy feature for merging global shader parameters (#1139)
Tim Foley
2019-12-06
*
getStringHash on string literals (#1140)
jsmall-nvidia
2019-12-03
*
* Added getCStr(Name*) (#1121)
jsmall-nvidia
2019-11-13
*
Add basic support for entry points in `.slang-lib` files. (#1112)
Tim Foley
2019-11-06
*
Initial work on representing layout at IR level (#1079)
Tim Foley
2019-10-17
*
Callable CPU code support (#1014)
jsmall-nvidia
2019-08-12
*
WIP: Preliminary Slang -> C++ code generation (#1009)
jsmall-nvidia
2019-08-08
*
Revise new COM-lite API (#1007)
Tim Foley
2019-08-08
*
Add an attribute to disable the overlapping-bindings warning (#1005)
Tim Foley
2019-07-29
*
Start exposing a new COM-lite API (#987)
Tim Foley
2019-06-19
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
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