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authorjsmall-nvidia <jsmall@nvidia.com>2023-06-27 11:28:14 -0400
committerGitHub <noreply@github.com>2023-06-27 11:28:14 -0400
commit1b01ff909afa1eb6700c0dc947e679b9c3890880 (patch)
treeac532105009303c65c5a6ad4f3dad8041c99e362 /source/slang/slang-parameter-binding.cpp
parent4c9e4de4b68f2612a39e8783e9da89605ecf54e0 (diff)
Pointer layout support (#2930)
* WIP looking at reflection with pointers. * Added GetPointerLayout. * Initial test via reflection with layout of ptr type. * WIP handles ptrs to types that have layout that hasn't been completed. * Move tests to ptr. * WIP try to take into account lowering correctly between AggTypeDecl and Type, but doesn't quite work. * WIP a different path to handling recursive lowering problem with Ptr. * Fix issues with reflection output. * Small tidy. * Fix for infinite recursion issue. * Lower IRPointerTypeLayout * Working with generics. Has a hack to work around Layout around Ptr in IR. The reflection around the generic - the name isn't much use, it should probably have the generic parameters, but that would require getName to do something more sophisticated. * Fix issue around calling finishOuterGenerics to early. * Remove feature/ptr test. * Fix type legalization being an infinite loop with Ptr self referencing. * Disable the pointer self reference test because produces an infintie loop on emit. * Fixed comment based on review. * Fix for issue with emit and pointers causing infinite recursion.
Diffstat (limited to 'source/slang/slang-parameter-binding.cpp')
-rw-r--r--source/slang/slang-parameter-binding.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/source/slang/slang-parameter-binding.cpp b/source/slang/slang-parameter-binding.cpp
index f6637b13c..cd238f623 100644
--- a/source/slang/slang-parameter-binding.cpp
+++ b/source/slang/slang-parameter-binding.cpp
@@ -1997,6 +1997,18 @@ static RefPtr<TypeLayout> processEntryPointVaryingParameter(
else if (const auto textureType = as<TextureType>(type)) { return nullptr; }
else if(const auto samplerStateType = as<SamplerStateType>(type)) { return nullptr; }
else if(const auto constantBufferType = as<ConstantBufferType>(type)) { return nullptr; }
+ else if (auto ptrType = as<PtrType>(type))
+ {
+ SLANG_ASSERT(ptrType->astNodeType == ASTNodeType::PtrType);
+
+ // Work out the layout for the value/target type
+ auto valueTypeLayout = processEntryPointVaryingParameter(context, ptrType->getValueType(), state, varLayout);
+
+ RefPtr<PointerTypeLayout> ptrTypeLayout = new PointerTypeLayout();
+ ptrTypeLayout->valueTypeLayout = valueTypeLayout;
+
+ return ptrTypeLayout;
+ }
// Catch declaration-reference types late in the sequence, since
// otherwise they will include all of the above cases...
else if( auto declRefType = as<DeclRefType>(type) )
@@ -2136,6 +2148,7 @@ static RefPtr<TypeLayout> processEntryPointVaryingParameter(
SLANG_UNEXPECTED("unhandled type kind");
}
}
+
// If we ran into an error in checking the user's code, then skip this parameter
else if( const auto errorType = as<ErrorType>(type) )
{