diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2023-06-27 11:28:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-27 11:28:14 -0400 |
| commit | 1b01ff909afa1eb6700c0dc947e679b9c3890880 (patch) | |
| tree | ac532105009303c65c5a6ad4f3dad8041c99e362 /source/slang/slang-parameter-binding.cpp | |
| parent | 4c9e4de4b68f2612a39e8783e9da89605ecf54e0 (diff) | |
Pointer layout support (#2930)
* WIP looking at reflection with pointers.
* Added GetPointerLayout.
* Initial test via reflection with layout of ptr type.
* WIP handles ptrs to types that have layout that hasn't been completed.
* Move tests to ptr.
* WIP try to take into account lowering correctly between AggTypeDecl and Type, but doesn't quite work.
* WIP a different path to handling recursive lowering problem with Ptr.
* Fix issues with reflection output.
* Small tidy.
* Fix for infinite recursion issue.
* Lower IRPointerTypeLayout
* Working with generics.
Has a hack to work around Layout around Ptr in IR.
The reflection around the generic - the name isn't much use, it should probably have the generic parameters, but that would require getName to do something more sophisticated.
* Fix issue around calling finishOuterGenerics to early.
* Remove feature/ptr test.
* Fix type legalization being an infinite loop with Ptr self referencing.
* Disable the pointer self reference test because produces an infintie loop on emit.
* Fixed comment based on review.
* Fix for issue with emit and pointers causing infinite recursion.
Diffstat (limited to 'source/slang/slang-parameter-binding.cpp')
| -rw-r--r-- | source/slang/slang-parameter-binding.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/slang/slang-parameter-binding.cpp b/source/slang/slang-parameter-binding.cpp index f6637b13c..cd238f623 100644 --- a/source/slang/slang-parameter-binding.cpp +++ b/source/slang/slang-parameter-binding.cpp @@ -1997,6 +1997,18 @@ static RefPtr<TypeLayout> processEntryPointVaryingParameter( else if (const auto textureType = as<TextureType>(type)) { return nullptr; } else if(const auto samplerStateType = as<SamplerStateType>(type)) { return nullptr; } else if(const auto constantBufferType = as<ConstantBufferType>(type)) { return nullptr; } + else if (auto ptrType = as<PtrType>(type)) + { + SLANG_ASSERT(ptrType->astNodeType == ASTNodeType::PtrType); + + // Work out the layout for the value/target type + auto valueTypeLayout = processEntryPointVaryingParameter(context, ptrType->getValueType(), state, varLayout); + + RefPtr<PointerTypeLayout> ptrTypeLayout = new PointerTypeLayout(); + ptrTypeLayout->valueTypeLayout = valueTypeLayout; + + return ptrTypeLayout; + } // Catch declaration-reference types late in the sequence, since // otherwise they will include all of the above cases... else if( auto declRefType = as<DeclRefType>(type) ) @@ -2136,6 +2148,7 @@ static RefPtr<TypeLayout> processEntryPointVaryingParameter( SLANG_UNEXPECTED("unhandled type kind"); } } + // If we ran into an error in checking the user's code, then skip this parameter else if( const auto errorType = as<ErrorType>(type) ) { |
