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path: root/source/slang/slang-parameter-binding.cpp
AgeCommit message (Expand)Author
2024-08-30Support specialization constants. (#4963)Yong He
2024-07-23Warn if providing explicit bindings to a object using uniform locations (#4708)ArielG-NV
2024-07-19Support parameter block in metal shader objects. (#4671)Yong He
2024-07-17Move the file public header files to `include` dir (#4636)kaizhangNV
2024-07-10Fixes to Metal Input parameters and Output value input/output semantics (#4536)ArielG-NV
2024-06-28Implement HLSL resource bindings and default type `float4` to `SubpassInput<T...ArielG-NV
2024-06-13[Metal] Support SV_TargetN. (#4390)Yong He
2024-06-13SPIR-V `SV_InstanceId` support in pixel shader (#4368)ArielG-NV
2024-06-12Fix crash on invalid entrypoint varying parameter. (#4349)Yong He
2024-06-12Implicit register binding for hlsl to non-hlsl targets (#4338)ArielG-NV
2024-06-11SPIRV backend: add support for tessellation stages, (#4336)Yong He
2024-04-24Parameter layout and reflection for Metal bindings. (#4022)Yong He
2024-04-17Support combined texture sampler when targeting HLSL. (#3963)Yong He
2024-04-15[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)Yong He
2024-04-03Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV
2024-03-25Fix default space assignment. (#3833)Yong He
2024-03-14Mesh shader refactoring and bugfixes (#3702)Ellie Hermaszewska
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-03-11Link-time specialization fixes. (#3734)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-08-16Fix a bug that warning 39001 can't be fully disabled. (#3112)Yong He
2023-08-16Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska
2023-08-04Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He
2023-07-27Fix -fvk-u-shift not applying to global constant buffer. (#3033)Yong He
2023-07-19Support for vk-shift-* without explicit bindings (#3000)jsmall-nvidia
2023-07-14Fix vk-shift-* mapping issue (#2993)jsmall-nvidia
2023-07-07Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)Yong He
2023-07-05Bottleneck DeclRef creation through ASTBuilder. (#2689)Yong He
2023-06-27Pointer layout support (#2930)jsmall-nvidia
2023-05-04Improvements around HLSLToVulkanLayout (#2867)jsmall-nvidia
2023-05-03HLSL->Vulkan binding support (#2865)jsmall-nvidia
2023-05-02Various dxc/fxc compatibility fixes. (#2863)Yong He
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska
2023-04-25Dictionary using lowerCamel (#2835)jsmall-nvidia
2023-01-30Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...Yong He
2022-11-16Mesh shader support (#2464)Ellie Hermaszewska
2022-08-24Assorted Artifact improvements (#2374)jsmall-nvidia
2022-08-09Artifact split interface and implementation (#2349)jsmall-nvidia
2022-08-03Improvements around Artifact (#2346)jsmall-nvidia
2022-06-02COM interfaces with host callable (#2258)jsmall-nvidia
2022-03-28Allow slangc to generate exe from .slang file. (#2170)Yong He
2022-02-28Use GLSL scalar layout for constant buffers. (#2147)Yong He
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-01-31Revise entrypoint renaming interface. (#2113)Yong He
2021-08-26Add API to control interface specialization. (#1925)Yong He
2021-01-05Use "capability" system to select VKRT extension (#1647)Tim Foley
2020-09-23Simplify workflow when using NVAPI (#1556)Tim Foley
2020-09-17Fix an issue with double-counting uniform data for CUDA/CPU (#1545)Tim Foley