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| author | Yong He <yonghe@outlook.com> | 2024-04-17 22:14:34 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-17 22:14:34 -0700 |
| commit | 5dd27a26da9b6b6191f3b1eba0f38f85714c1ae3 (patch) | |
| tree | 2a596911523b003746e2cfda2847ffd02d332ef3 /source/slang/slang-parameter-binding.cpp | |
| parent | 355a8d8f923ef67f11092ae706b50d028b09f9ad (diff) | |
Support combined texture sampler when targeting HLSL. (#3963)
* Support combined texture sampler when targeting HLSL.
* Fix glsl intrinsics.
* Update source/slang/slang-ir-lower-combined-texture-sampler.cpp
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
* Update source/slang/slang-ir-lower-combined-texture-sampler.cpp
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
* Update source/slang/slang-ir-lower-combined-texture-sampler.cpp
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
* Fix.,
* Enhance test.
* Remove unused field.
* Fix indentation
---------
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang-parameter-binding.cpp')
| -rw-r--r-- | source/slang/slang-parameter-binding.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/slang/slang-parameter-binding.cpp b/source/slang/slang-parameter-binding.cpp index 516b9eb44..f702efb94 100644 --- a/source/slang/slang-parameter-binding.cpp +++ b/source/slang/slang-parameter-binding.cpp @@ -2642,7 +2642,8 @@ static ParameterBindingAndKindInfo _allocateConstantBufferBinding( auto layoutInfo = context->getRulesFamily() ->getConstantBufferRules(context->getTargetRequest()->getOptionSet()) - ->GetObjectLayout(ShaderParameterKind::ConstantBuffer, context->layoutContext.objectLayoutOptions); + ->GetObjectLayout(ShaderParameterKind::ConstantBuffer, context->layoutContext.objectLayoutOptions) + .getSimple(); ParameterBindingAndKindInfo info; info.kind = layoutInfo.kind; @@ -2662,7 +2663,8 @@ static ParameterBindingAndKindInfo _assignConstantBufferBinding( auto layoutInfo = context->getRulesFamily() ->getConstantBufferRules(context->getTargetRequest()->getOptionSet()) - ->GetObjectLayout(ShaderParameterKind::ConstantBuffer, context->layoutContext.objectLayoutOptions); + ->GetObjectLayout(ShaderParameterKind::ConstantBuffer, context->layoutContext.objectLayoutOptions) + .getSimple(); const Index count = Index(layoutInfo.size.getFiniteValue()); |
