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Making it easier to work with shaders
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slang-parameter-binding.cpp
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Author
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-17
Support combined texture sampler when targeting HLSL. (#3963)
Yong He
2024-04-15
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
2024-03-25
Fix default space assignment. (#3833)
Yong He
2024-03-14
Mesh shader refactoring and bugfixes (#3702)
Ellie Hermaszewska
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-11
Link-time specialization fixes. (#3734)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-08-16
Fix a bug that warning 39001 can't be fully disabled. (#3112)
Yong He
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-07
Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)
Yong He
2023-07-05
Bottleneck DeclRef creation through ASTBuilder. (#2689)
Yong He
2023-06-27
Pointer layout support (#2930)
jsmall-nvidia
2023-05-04
Improvements around HLSLToVulkanLayout (#2867)
jsmall-nvidia
2023-05-03
HLSL->Vulkan binding support (#2865)
jsmall-nvidia
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-04-26
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-25
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-01-30
Make ArrayExpressionType a DeclRefType and define its autodiff extension in s...
Yong He
2022-11-16
Mesh shader support (#2464)
Ellie Hermaszewska
2022-08-24
Assorted Artifact improvements (#2374)
jsmall-nvidia
2022-08-09
Artifact split interface and implementation (#2349)
jsmall-nvidia
2022-08-03
Improvements around Artifact (#2346)
jsmall-nvidia
2022-06-02
COM interfaces with host callable (#2258)
jsmall-nvidia
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-02-28
Use GLSL scalar layout for constant buffers. (#2147)
Yong He
2022-02-09
Various fixes to gfx. (#2120)
Yong He
2022-01-31
Revise entrypoint renaming interface. (#2113)
Yong He
2021-08-26
Add API to control interface specialization. (#1925)
Yong He
2021-01-05
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-17
Fix an issue with double-counting uniform data for CUDA/CPU (#1545)
Tim Foley
2020-08-05
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-07-08
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-06-18
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-05
ASTNodes use MemoryArena (#1376)
jsmall-nvidia
2020-05-29
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-28
WIP: ASTBuilder (#1358)
jsmall-nvidia
2020-05-22
Tidy up around AST nodes (#1353)
jsmall-nvidia
2020-05-19
Reduce the size of Token (#1349)
jsmall-nvidia
2020-04-08
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-02-19
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
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